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Mastering Autodesk Maya 2011

Mastering Autodesk Maya 2011

Autodesk Official Training Guide

Eric Keller

1048 pages, parution le 16/09/2010

Résumé

A beautifully-packaged, advanced reference on the very latest version of Maya

If you already know the basics of Maya, the latest version of this authoritative book takes you to the next level. From modeling, texturing, animation, and visual effects to high-level techniques for film, television, games, and more, this book provides professional-level Maya instruction. With pages of scenarios and examples from some of the leading professionals in the industry, this book will help you master the entire CG production pipeline. Provides professional-level instruction on Maya, the industry-leading 3D animation and effects software Covers the very latest Maya tools and features, including Dynamics, Maya Muscle, Stereo Cameras, rendering with mental ray, and more Offers complete coverage of advanced topics such as cloth, fur, and fluids Showcases the techniques of professionals through numerous examples and real-world scenarios, showing you how to set up and manage 3D animation and visual effects pipelines Includes a CD with all support files from the book, along with movies to illustrate concepts.

If you're looking for an in-depth, professional Maya resource to turn to again and again, Mastering Maya is the book you need.

L'auteur - Eric Keller

Eric Keller has been using Autodesk's Maya to create professional animations since version 1 was released and has been an enthusiast ever since. He is currently a high-end animator for film, television, and scientific visualization. His clients include Disney, ESPN, Hewlett-Packard, CBS, and ABC. Prior to that, he created animations for some of the world's top researchers at the Howard Hughes Medical Institute. He was a contributing author to Mastering Maya 7 and Mastering Maya 8.5 (Sybex).

Sommaire

  • Working in Maya
  • Virtual Film Making with Maya Cameras
  • NURBS Modeling in Maya
  • Polygon Modeling
  • Animation Techniques
  • Animating with Deformers
  • Rigging and Muscle Systems
  • Paint Effects and Toon Shading
  • mental ray Lighting
  • mental ray Shading Techniques
  • Texture Mapping
  • Rendering for Compositing
  • Introducing nParticles
  • Advanced nDynamics
  • Fur, Hair, and Clothing
  • Maya Fluids
  • Mel and Python
  • Table of Contents
Voir tout
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Caractéristiques techniques

  PAPIER
Éditeur(s) Sybex
Auteur(s) Eric Keller
Parution 16/09/2010
Nb. de pages 1048
Format 19 x 23,5
Couverture Broché
Poids 2056g
Intérieur Quadri
EAN13 9780470639351
ISBN13 978-0-470-63935-1

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