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Professional Papervision3D
- Auteur(s) : Michael Lively
- Editeur : Wrox Press
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Nombre de pages : 720 pages
- Date de parution : 01/03/2010
Create amazing 3D applications with Papervision3D
Professional Papervision3D describes how Papervision3D works and how 3D applications are built, with a clear look at essential topics such as building websites and games, creating virtual tours, and Adobe's Flash 10. Inside, Michael Lively draws on his considerable experience as a Flex/Flash developer and instructional designer to give you a solid Papervision foundation, revealing ways you can use it for both practical and profitable web projects. You will learn important techniques through hands-on applications, and you will build on those skills as the book progresses.
The companion website contains all code examples, video step-by-step explanations, and a Collada repository.
Résumé
- Explains the use of primitives, including rezzing to the stage, creating custom prims and creating CS4 primitives
- Demonstrates how to use textures, including simple materials, bitmaps, and movie clips
- Describes methods for creating 3D models and how to import them into Papervision3D
- Shares techniques for working with particle systems
- Teaches how to incorporate 3D physics into your applications, including the use of 3rd party physics engines
- Features practical examples, including building a 3D game for Nintendo8 Wii, developing 3D websites, creating virtual tours, and making 3D movies
Sommaire
- Getting Started.
- Understanding Flash3D.
- Getting Started With Papervision3D.
- Rezzing Primitives.
- Adding Materials.
- Working with Models and Data.
- Creating 3D Models.
- Working with Particle Systems.
- Geocoding, XML, and Databases.
- Gliding on AIR.
- Building Games and Websites.
- Incorporating 3D Physics.
- Building 3D Games for Wii.
- Integrating the Flash Media Server.
- Developing 3D Websites.
- Extending PV3D and Beyond.
- Making 3D Movies.
- Taking Virtual Tours.
- Adding Services.
- Flash & Math: Exploring Flash 10 and Beyond
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