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ZBrush Character Creation
Advanced digital sculpting
- Auteur(s) : Scott Spencer
- Editeur : Wiley
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Nombre de pages : 432 pages
- Date de parution : 15/02/2011 (5e édition)
Résumé
Learn to sculpt and chisel like the masters using ZBrush 4 and this beautiful, full-color guide. Sculptor and designer Scott Spencer blends cutting-edge technology with artistry to show you how to use ZBrush to create fascinating characters limited only by your imagination.
You'll learn new ZBrush 4 brushes and brush controls, how to sketch complex forms with ZSketch, cool ways to costume your characters, and much more. Above all, you'll master time-honored concepts such as sculpting gesture and sighting proportion-techniques that will help you become a better artist, no matter what the medium.
- Bridge the transition from traditional to digital sculpting
- Get familiar with ZBrush 4 sculpting tools
- Learn valuable techniques for detailing, texture painting, and rendering
- Explore ZSpheres, polygon meshes, and adaptive skins
- Design a lion's head, a character bust, a biped figure, a raygun, and more
- Create animations with the timeline, and export videos and highly rendered images from ZBrush
- Gain valuable insights and tips from guest artists throughout the book
Sommaire
- Sculpting, from Traditional to Digital
- Sculpting in ZBrush
- Designing a Character Bust
- ZBrush for Detailing
- Texture Painting
- ZSpheres
- Transpose, ZSphere Rigging, Retopology, and Mesh Extraction
- ZBrush Movies and Photoshop Composites
- Normal Maps, Displacement Maps, Maya, and Decimation Master
- ZSketch and Hard-Surface Brushes
- Appendix About the Companion DVD
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