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Professional Windows Phone 7 Game Development
Creating Games using XNA Game Studio 4
- Auteur(s) : Chris G. Williams , George W. Clingerman
- Editeur : Wiley
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Nombre de pages : 552 pages
- Date de parution : 11/03/2011
Résumé
Create the next generation of gaming titles for Windows Phone 7!
Providing an overview of developing games for Windows Phone 7 while working within XNA Game Studio 4, this comprehensive resource covers such essential topics as device/emulator, development tools, device orientation, tilt and accelerometer sensors, multi-touch, working with Cloud and Web services, and more. Three complete games are included within the book plus hands-on explanations and clear example codes help you gain a deeper understanding of the Windows Phone 7 features so that you can start building a game right away.
- Serves as a comprehensive reference on Windows Phone 7 game development with XNA Game Studio 4
- Includes real-world examples and anecdotes, making this book a popular choice for those taking their first steps into the game development industry
- Demonstrates how to program for device orientation, incorporate Touch Input, add music to a game, work with 3D, and take your game to the marketplace
Put your game face on and start designing games for Windows Phone 7 with Professional Windows Phone 7 Game Development!
Sommaire
- Getting to know the Windows Phone 7 device
- Getting started
- Orientation
- Touch input
- Give me your input
- The state of things
- Let the music play
- Putting it all together: drive & dodge
- Whoa! The world isn't flat after all
- It's your turn!
- The world outside your window(s)
- Putting it all together: poker dice with friends
- Dude, where's my car?
- Take a picture; it'll last longer!
- Putting it all together: picture puzzle
- Where do you go from here?
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