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Exceptional C++
47 Engineering Puzzles, Programming Problems, and Exception-Safety Solutions
- Auteur(s) : Herb Sutter
- Editeur : Addison Wesley
-
Nombre de pages : 208 pages
- Date de parution : 10/11/1999
Résumé
The puzzles and problems in Exceptional C++ not only entertain, they will help you hone your skills to become the sharpest C++ programmer you can be. Many of these problems are culled from the famous Guru of the Week feature of the Internet newsgroup comp.lang.c++.moderated, expanded and updated to conform to the official ISO/ANSI C++ Standard.
Each problem is rated according to difficulty and is designed to illustrate subtle programming mistakes or design considerations. After you've had a chance to attempt a solution yourself, the book then dissects the code, illustrates what went wrong, and shows how the problem can be fixed. Covering a broad range of C++ topics, the problems and solutions address critical issues such as:
- Generic programming and how to write reusable templates
- Exception safety issues and techniques
- Robust class design and inheritance
- Compiler firewalls and the Pimpl Idiom
- Name lookup, namespaces, and the Interface Principle
- Memory management issues and techniques
- Traps, pitfalls, and anti-idioms
- Optimization
Try your skills against the C++ masters and come away with the insight and experience to create more efficient, effective, robust, and portable C++ code.
Table of contents
Generic Programming and the C++ Standard
Library
Item 1: Iterators
Item 2: Case-Insensitive Strings-Part 1
Item 3: Case-Insensitive Strings-Part 2
Item 4: Maximally Reusable Generic Containers-Part 1
Item 5: Maximally Reusable Generic Containers-Part 2
Item 6: Temporary Objects
Item 7: Using the Standard Library (or, Temporaries
Revisited)
Exception-Safety Issues and Techniques
Item 8: Writing Exception-Safe Code-Part 1
Item 9: Writing Exception-Safe Code-Part 2
Item 10: Writing Exception-Safe Code-Part 3
Item 11: Writing Exception-Safe Code-Part 4
Item 12: Writing Exception-Safe Code-Part 5
Item 13: Writing Exception-Safe Code-Part 6
Item 14: Writing Exception-Safe Code-Part 7
Item 15: Writing Exception-Safe Code-Part 8
Item 16: Writing Exception-Safe Code-Part 9
Item 17: Writing Exception-Safe Code-Part 10
Item 18: Code Complexity-Part 1
Item 19: Code Complexity-Part 2
Class Design and Inheritance
Item 20: Class Mechanics
Item 21: Overriding Virtual Functions
Item 22: Class Relationships-Part 1
Item 23: Class Relationships-Part 2
Item 24: Uses and Abuses of Inheritance
Item 25: Object-Oriented Programming
Compiler Firewalls and the Pimpl Idiom
Item 26: Minimizing Compile-time Dependencies-Part 1
Item 27: Minimizing Compile-time Dependencies-Part 2
Item 28: Minimizing Compile-time Dependencies-Part 3
Item 29: Compilation Firewalls
Item 30: The "Fast Pimpl" Idiom
Name Lookup, Namespaces, and the Interface
Principle
Item 31: Name Lookup and the Interface Principle-Part
1
Item 32: Name Lookup and the Interface Principle-Part
2
Item 33: Name Lookup and the Interface Principle-Part
3
Item 34: Name Lookup and the Interface Principle-Part 4
1
Memory Management
Item 35: Memory Management-Part 1
Item 36: Memory Management-Part 2
Item 37: auto_ptr
Traps, Pitfalls, and Anti-Idioms
Item 38: Object Identity
Item 39: Automatic Conversions
Item 40: Object Lifetimes-Part 1
Item 41: Object Lifetimes-Part 2
Miscellaneous Topics
Item 42: Variable Initialization-Or Is It?
Item 43: Const-Correctness
Item 44: Casts
Item 45: bool
Item 46: Forwarding Functions
Item 47: Control Flow
Afterword
Bibliography
Index
Caractéristiques
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