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Adobe Creative Suite 2 Bible

Adobe Creative Suite 2 Bible

Ted Podova, Kelly L. Murdock

1296 pages, parution le 31/01/2006

Résumé

Adobe(r) Bridge, Photoshop(r) CS2, Illustrator(r) CS2, InDesign(r) CS2, GoLive(r) CS2, Acrobat(r) Professional 7, and Version Cue(r) CS2 are developed and revised to provide more consistent integration between Adobe's flagship creative design tools. This is the "big picture" book that teaches you how to use new features in the Creative Suite 2 programs as intended. You'll learn to integrate and manage workflows that will make you not only a better designer, but a more productive one.

Inside, you'll find complete coverage of Adobe Creative Suite 2

  • Use Adobe Bridge as a central navigation tool for file management, organization, and editing
  • Synchronize color settings in Adobe Bridge or other CS2 programs for consistent color management
  • Import native file formats in InDesign layouts and dynamically edit changes
  • Export Illustrator files as multi-page documents
  • Use new features in Version Cue for creating document versions and alternates
  • Use new features in Illustrator for auto tracing photos and painting vector graphics
  • Use new features in Photoshop for merging several photos shot with different exposures to increase dynamic range
  • Prepare files and flight check results for commercial prepress and printing
  • Enable PDF documents for commenting so clients can markup design proposals using the free Adobe Reader

L'auteur - Ted Podova

Autres livres de Ted Podova

L'auteur - Kelly L. Murdock

Kelly Murdock has been authoring computer books for many years now and still gets immense enjoyment from the completed work. His book credits include various 3D, graphics, multimedia, and Web titles, including nine previous editions of this book, 3ds Max Bible. Other major accomplishments include Google SketchUp Bible, Edgeloop Character Modeling for 3D Professionals Only, Maya 6 and 7 Revealed, LightWave 3D 8 Revealed, The Official Guide to Anime Studio, Poser 6 and 7 Revealed, 3D Game Animation For Dummies, gmax Bible, Adobe Atmosphere Bible, Master VISUALLY HTML and XHTML, JavaScript Visual Blueprint, and co-authoring duties on two editions of the Illustrator Bible (for versions 9 and 10) and four editions of the Adobe Creative Suite Bible.

With a background in engineering and computer graphics, Kelly has been all over the 3D industry and still finds it fascinating. He's used high-level CAD workstations for product design and analysis, completed several large-scale visualization projects, created 3D models for feature films and games, worked as a freelance 3D artist, and even done some 3D programming. Kelly's been using 3D Studio since version 3 for DOS. Kelly has also branched into training others in 3D technologies. He currently works as a production manager for an upcoming game company.

Sommaire

  • Part I: Getting to Know the Creative Suite
    • Chapter 1: Introducing the Creative Suite
    • Chapter 2: Taking a Tour of the Creative Suite
    • Chapter 3: Setting Preferences
    • Chapter 4: Understanding User Interfaces
  • Part II: Getting Started with Design Workflows
    • Chapter 5: Creating Production Workflows
    • Chapter 6: Creating Color-Managed Workflows
    • Chapter 7: Using Adobe Bridge
    • Chapter 8: Using Version Cue
    • Chapter 9: Managing Adobe PDF Files
  • Part III: Working with Objects and Images
    • Chapter 10: Creating, Selecting, and Editing Objects
    • Chapter 11: Acquiring and Correcting Images
    • Chapter 12: Transforming Objects and Images
    • Chapter 13: Applying Effects to Objects and Images
    • Chapter 14: Working with Layers
    • Chapter 15: Automating Tasks
  • Part IV: Working with Type
    • Chapter 16: Working with Fonts
    • Chapter 17: Working with Styles
    • Chapter 18: Working with Text Frames
    • Chapter 19: Working with Special Characters
  • Part V: Using Creative Suite and Microsoft Word Documents
    • Chapter 20: Importing Microsoft Word Documents
    • Chapter 21: Exporting Text to Microsoft Word
    • Chapter 22: Working with Tables
    • Chapter 23: Creating Charts and Graphs
    • Chapter 24: Microsoft Office and Professional Printing
  • Part VI: Working in Creative Design Workflows
    • Chapter 25: Creating Review Sessions
    • Chapter 26: Designing Layouts
    • Chapter 27: Modifying Layouts
  • Part VII: Document Repurposing
    • Chapter 28: Exporting Designs for Web and Screen Viewing
    • Chapter 29: Preparing Documents for Distribution
    • Chapter 30: Working with XML
  • Part VIII: Creative Suite Document Delivery Workflows
    • Chapter 31: Understanding Digital Rights Management
    • Chapter 32: Creating Interactive Documents
    • Chapter 33: Hosting Documents on the Web
    • Chapter 34: Creating and Distributing PDFs on CDs/DVDs
    • Chapter 35: Creating SWF and SVG Files
    • Chapter 36: Creating Slide Presentations
  • Part IX: Printing and Digital Prepress
    • Chapter 37: Choosing Print Setups
    • Chapter 38: Commercial Printing
Voir tout
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Caractéristiques techniques

  PAPIER
Éditeur(s) Wiley
Auteur(s) Ted Podova, Kelly L. Murdock
Parution 31/01/2006
Nb. de pages 1296
Format 19 x 23
Couverture Broché
Poids 1680g
Intérieur Noir et Blanc
EAN13 9780471754763
ISBN13 978-0-471-75476-3

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