Game Programming Gems 7

  • Nombre de pages : 586 pages   drapeau anglais
  • Date de parution : 01/01/2008

Résumé

The seventh volume of the Game Programming Gems series is the latest volume is this must-have reference series for game developer's. This series helped define the standards for game programming and continues to be the main resource for game programmers searching for new, innovative techniques. This volume has something for everyone on the programming team. It will help with a a variety of specialized issues, as well as the more general issues that arise in every game today. These cutting-edge, ready-to-use techniques are shared by your peers in the industry and are written to make you more efficient and save hours of development time and money. With the new platforms, high-quality models, animations, physics and effects are more important than ever. Players expect nothing but the best quality, so to help ensure that your games are still delivered on time and on budget, you can use this all new collection as a key resource for achieving these goals. So, whether you're a new game programmer starting out in game programming or a seasoned pro, you will find inspiration, insight, and a plethora of new techniques for developer's tool box!

Caractéristiques

  • Parution : 01/01/2008
  • Edition : 1ère édition
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  • Nb de pages : 586 pages
  • Couverture : Relié
  • Intérieur : Noir et Blanc
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(1) livraison gratuite à partir de 49 € en France métropolitaine