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.NET and COM: The Complete Interoperability Guide
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.NET and COM: The Complete Interoperability Guide

.NET and COM: The Complete Interoperability Guide

Adam Nathan

1578 pages, parution le 05/03/2002

Résumé

The focus of the book is on COM Interoperability (since it's a much larger subject), and the heart of the discussion is broken down into four parts:
  • Using COM Components Within the .NET Framework
  • Using .NET Framework Components from COM
  • Designing Good .NET Framework Components for COM Clients
  • Designing Good COM Components for .NET Framework Clients

The scope of the book is just about everything related to using "unmanaged code" in the .NET Framework. Technologies built on top of COM Interoperability are also covered-Interoperability of Windows Forms Controls and ActiveX controls, Interoperability with COM+, and Interoperability with Distributed COM (DCOM). Although Platform Invocation Services is a separate technology from COM Interoperability, there are many areas of overlap, so including in the book is a natural fit. All of these technologies are a core part of the Common Language Runtime and .NET Framework, and will likely be used not only as the path of migration for existing software projects, but for brand new software development for the next several years.

Contents

I: Background
1: Introduction to the .NET Framework
2: Bridging the Two Worlds-Managed & Unmanaged Code
II: Using COM Components in .NET Applications
3: The Essentials for Using COM in Managed Code
4: An In-Depth Look at Imported Assemblies
5: Responding to COM Events
6: Advanced Topics for using COM Components
7: Modifying Interop Assemblies
III: Using .NET Components in COM Applications
8: The Essentials for Using .NET Components from COM
9: An In-Depth Look at Exported Type Libraries
10: Advanced Topics for Using .NET Components
IV: Designing Great .NET Components for COM Clients
11: .NET Design Guidelines for Components Used by COM Clients
12: Customizing COM's View of .NET Components
13: Exposing Events to COM Clients
14: Implementing COM Interfaces for Binary Compatibility
V: Designing Great COM Components for .NET Clients
15: Creating & Deploying Useful Primary Interop Assemblies
16: COM Design Guidelines for Components Used by .NET Clients
17: Implementing .NET Interfaces for Type Compatibility
VI: Platform Invocation Services (PINVOKE)
18: The Essentials of Pinvoke
19: Deeper Into PInvoke and UsefulExamples
VII: Advanced Topics
20: Custom Marshaling
21: Manually Defining COM Types in Source Code
22: Using APIs Instead of SDK Tools
VIII: Comprehensive Examples
23: Writing a .NET Arcade Game Using DirectX
24: Writing .NET Visualizations for Windows Media Player
IX: Appendices
A: System.Runtime.InteropServices Reference
B: SDK Tools Reference
C: HRESULT to .NET Exception Transformations
D: .NET Exception to HRESULT Transformations
E: PInvoke Definitions for Win32 APIs
F: Glossary

Caractéristiques techniques

  PAPIER
Éditeur(s) Sams
Auteur(s) Adam Nathan
Parution 05/03/2002
Nb. de pages 1578
Format 18,6 x 23,2
Couverture Broché
Poids 2300g
Intérieur Noir et Blanc
EAN13 9780672321702

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