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3D Animation

3D Animation

From models to movies

Adam Watkins

480 pages, parution le 01/12/0200

Résumé

Creating professional-quality graphics and animations requires a combination of artistic and technical talent; but even before you can put these skills to work, you need a solid understanding of the digital 3D world. With the hands-on instruction provided here you learn how to master the 3D world, and apply this understanding to the art of animation.

FEATURES

  • Comprehensive Coverage of 3D Graphics Fundamentals Needed for Animation
  • Exercises are Included Throughout To Challenge and Expand Skills
  • Detailed Tutorials Cover Modeling, Texturing, Rendering, Lighting, Animation, and Special Effects
  • Color Gallery Displays the Work of Talented Students and Artists
  • Covers Cross-Platform Issues Explains How to Apply Techniques to a Variety of Software Applications

ON the CD-ROM
  • Demo version of Maxon&Mac226;s Cinema4D XLv6(Win and Mac)
  • Complete version of Strata Studio 3D(Win and Mac)
  • All Book Images in Full Color.
  • Tutorial Support Files

SYSTEM REQUIREMENTS:
  • Windows 98/NT/2000; Pentium Processor+, CD-ROM Drive; Hard drive with 32MB RAM and 20MB Free space.
  • Macintosh Mac oS 7.61+, PowerPC +; CD-ROM Drive; Hard drive with 32 MB RAM and 20MB Free space.

Written for designers and students just beginning in animation, 3D Animation: From Models to Movies provides concise coverage of the fundamentals of 3D to ensure that learning animation is a smooth and enjoyable journey. If you are already working in 3D, taking a course, or just want to hone your skills, this is the right resource for you.

Through a variety of practical tutorials, you will learn everything from understanding 3D to modeling, rendering, texturing, lighting, and animation. The tutorials use a variety of projects and programs to illustrate the techniques. Maxon Cinema4D XL v6, Strata StudioPro 3D, and NewTek LightWave v6 are the primary programs used, but the techniques covered can be easily applied to other professional-quality programs including Animation:Master, 3D Studio Max, Maya, or SoftImage. So even if you are not using one of the three primary programs covered, you will be able to apply the skills you learn to your program of choice.

L'auteur - Adam Watkins

Adam Watkins is the Director of Computer Arts at the University of the Incarnate Word in San Antonio, Texas. He has a BFA in theatre set and lighting design, and an MFA in graphic design from Utah State University where he also taught introductory through advanced animation. Adam also writes for a number of industry magazines.

Caractéristiques techniques

  PAPIER
Éditeur(s) Charles River Media
Auteur(s) Adam Watkins
Parution 01/12/0200
Nb. de pages 480
Format 18,8 x 23,4
Poids 966g
Intérieur Noir et Blanc
EAN13 9781584500230

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