
3ds max Advanced Animation and Visual Effects Techniques
Résumé
3ds max Animation and Visual Effects Techniques provides you with an organized and thorough process for integrating all of the features of 3ds max to create, animate, render, and finish an animation project. All of the visual effects and animation techniques covered are based on an actual film project that was done completely with 3ds max.
Beginning with a review of the essentials, you'll learn about all of the key features used in animation and visual effects. You'll learn about the fundamentals of animated filmmaking, and you'll work through detailed tutorials covering modeling of buildings, environments, humans, and aliens. Once you've created the models, the animation techniques are explored, including character setup with bones, lip sync, facial expression, and walk cycles. From there the process moves to scene animation, visual effects, materials and textures, and lighting and rendering. The book ends with detailed chapters on character studio® 4, combustion® 2.1, and the Shag Hair plug-in.
If you're interested in learning an efficient and practical process for creating animated environments and films, you'll find everything you need in the detailed tutorials and techniques included throughout this book.
Highlights!- * Uses the latest features of 3ds max 5 & 5.1 to teach particle effects, including rain, Hollywood explosions, dense explosions, and atmospheric explosions
- * Teaches how to use character studio to animate crowds of people
- * Explains facial animation and how to record dialog and sound effects
- * Details lighting and rendering features, including Radiosity and Global Illumination, Skylight and Light Tracer, and visual effects lighting
- * All the files needed to complete the tutorials from the book
- * Additional selected images and animations to augment the chapter content
Minimum Requirements: 3ds max 5 or 5.1, IBM-compatible PC, 800 MHz processor, 256MB RAM, Video display with 32MB RAM, 600MB; Recommended System Requirements: 3ds max 5 or 5x, IBM-compatible PC, 2.0 GHz or better single or dual processor, 1GB or more RAM memory, Video display with 64 or 128MB RAM, 4GB available hard drive space.
Contents
- Essentials of 3ds max for Animation and Visual Effects
- Computer Animated Filmmaking
- Modeling Environments, Buildings, and Aliens
- Finishing the Alien Vampire Character
- Constructing the Generic Man Character
- Finishing the Dr Quin/Generic Man Patch Model
- Character Setup with Bones
- Preparing for Character Animation
- Character Animation
- Scene Animation
- Visual Effects
- Advanced Animation
- Materials and Texture
- Lighting and Rendering
- Character Studio 4
- Combustion 2.1, Compositing and 2D Visual Effects
- Plug-Ins
- About The CD-Rom
- References
L'auteur - Sanford Kennedy
Sanford Kennedy (Los Angeles, CA) is an author, animator, and designer, with Bachelor's degrees in Fine Arts, History, and Industrial Technology. He has worked in Hollywood special effects since 1977, and computer animation since 1994. Over the years he has worked on 54 movies and numerous commercials. He now owns a computer animation studio in Los Angeles and teaches 3D Computer Animation at the Otis College of Art and Design. He has written over 100 articles and co-authored a variety of books on 3D computer animation.
Caractéristiques techniques
PAPIER | |
Éditeur(s) | Charles River Media |
Auteur(s) | Sanford Kennedy |
Parution | 07/05/2003 |
Nb. de pages | 474 |
Format | 18,5 x 23 |
Couverture | Broché |
Poids | 1165g |
Intérieur | Noir et Blanc |
EAN13 | 9781584502265 |
ISBN13 | 978-1-58450-226-5 |
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