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Beginning C# Game Programming
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Beginning C# Game Programming

Beginning C# Game Programming

Ron Penton - Collection Course Technology

320 pages, parution le 12/10/2004

Résumé

Are you ready to try your hand at programming games using C# ?

Beginning C# Game Programming is your ideal introductory guide designed to jumpstart your experience with C# and DirectX 9. It includes the fundamental topics you'll need to know and covers additional topics that you'll find helpful along the way. Begin with a comprehensive look at programming with C# from the basics of classes to advanced topics such as polymorphism and abstraction. Then its on to DirectX 9 as you learn how to create a basic framework and a Direct3D device. You'll also cover DirectSound and DirectInput. Put your newfound knowledge to the test as you program a complete game!

L'auteur - Ron Penton

Ron Penton is an independent programmer with a primary interest in computer games. He began using GW-BASIC in 1989, moved on to Visual Basic 4 in 1995, QBasic in 1996, and learned C++ in 1997. Ron began working on his degree in 1998 at the Rochester Institute of Technology, and is working on completing his Bachelors in Computer Science at the University of Buffalo. Ron contributed a chapter in the book titled “Game Programming All in One” published by Premier Press.

Sommaire

  • C# Programming 1
    • Basics of .NET 2
    • Basics of computer programming 3
    • In depth about C# 4
    • Parts of the basic library that are useful for game programming
  • Game Programming
    • Interfacing with DirectX
    • Graphics
    • Input
    • Sound
    • Overall Game Design
Voir tout
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Caractéristiques techniques

  PAPIER
Éditeur(s) Thomson
Auteur(s) Ron Penton
Collection Course Technology
Parution 12/10/2004
Nb. de pages 320
Format 19 x 23
Couverture Broché
Intérieur Noir et Blanc
EAN13 9781592005178
ISBN13 978-1-59200-517-8

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