
Résumé
- Study the performance capabilities of different
hardware devices
- Use your programming strengths to overcome operating
system weaknesses
- Learn to exploit user perceptions of program
performance
- Develop measurement techniques to identify critical
program modules
- Identify tools that help to determine program
performance
- Use scientific metrics to study the relationships
between your program functions
- Learn new ways to define and use program modules
- Improve data input/output performance
- Look at C/C++ variables from a new point of view
- Introduction ..... 1
- Part 1: Everything But the Code
- 1: Optimizing: What Is It All About? ..... 5
- 2: Creating a New System ..... 27
- 3: Modifying an Existing System ..... 43
- Part II: Getting Our Hands Dirty
- 4: Tools and Languages ..... 59
- 5: Measuring Time and Complexity ..... 95
- 6: The Standard C/C++ Variables ..... 109
- 7: Basic Programming Statements ..... 129
- 8: Functions ..... 147
- 9: Efficient Memory Management ..... 183
- 10: Blocks of Data ..... 207
- 11: Storage Structures ..... 247
- 12: Optimizing 10 ..... 279
- 13: Optimizing Your Code Further ..... 303
- Part III: Tips and Pitfalls
- 14: Tips ..... 333
- 15: Pitfalls ..... 351
- Index ..... 371
L'auteur - Graham Bensley
Graham Bensley has been developing software ever since he was introduced to an MSX in the early eighties. Before setting up his own software company, he worked on satellite transmission software, Internet tooling and digital video systems for one of the world leaders in consumer electronics.
Caractéristiques techniques
PAPIER | |
Éditeur(s) | Sams |
Auteur(s) | Graham Bensley |
Parution | 01/09/2000 |
Nb. de pages | 388 |
Format | 18,7 x 23,2 |
Couverture | Broché |
Poids | 660g |
Intérieur | Noir et Blanc |
EAN13 | 9780672319044 |
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