Computer Graphics for Java Programmers
Résumé
A great many varied and interesting visual effects can be achieved with computer graphics, for which a fundamental understanding of the underlying mathematical concepts - and a knowledge of how they can be implemented in a particular programming language - is essential.
Computer Graphics for Java Programmers, 2nd edition covers elementary concepts in creating and manipulating 2D and 3D graphical objects, covering topics from classic graphics algorithms to perspective drawings and hidden-line elimination.
Completely revised and updated throughout, the second edition of this highly popular textbook contains a host of ready-to-run-programs and worked examples, illuminating general principles and geometric techniques. Ideal for classroom use or self-study, it provides a perfect foundation for programming computer graphics using Java.
Sommaire
- Elementary Concepts.
- Applied Geometry.
- Geometrical Transformations.
- Some Classic Algorithms.
- Perspective.
- Hidden-Line Elimination.
- Hidden-Face Elimination.
- Fractals.
Caractéristiques techniques
| PAPIER | |
| Éditeur(s) | Wiley |
| Auteur(s) | Leendert Ammeraal, Kang Zhang |
| Parution | 02/02/2007 |
| Édition | 2eme édition |
| Nb. de pages | 376 |
| Format | 19 x 23,5 |
| Couverture | Broché |
| Poids | 730g |
| Intérieur | Noir et Blanc |
| EAN13 | 9780470031605 |
| ISBN13 | 978-0-470-03160-5 |
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