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Deconstructing the Elements with 3ds Max
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Deconstructing the Elements with 3ds Max

Deconstructing the Elements with 3ds Max

Create natural fire, earth, air and water without plug-ins

Pete Draper

400 pages, parution le 22/05/2006 (2eme édition)

Résumé

Boost your effects skillset with this 3ds Max workshop. Tutorial lessons give you hands-on experience in creating realistic fire, earth, air and water effects. This new edition is co-published by Autodesk Media and Entertainment, and includes new tutorials on entering the Earth's atmosphere, icebergs, lava eruptions and a photorealistic sun.

Inspirational color images cover every page of the book as the author shares his professional techniques and workflow processes.

Companion DVD

In addition to the reference material, full-sized screenshots and resulting 3ds Max files, there are extra tutorials in the form of videos which include 'Lava Eruption' and 'Atmosphere Entry'. These video tutorials adhere to the same format as the tutorials in the book, with the Introduction, Analysis (etc.), but in this case the author talks you through each step while demonstrating it all on-screen in the 3ds Max interface and calling on the reference material throughout. Book's support website: www.deconstructingsupport.com

User level: Intermediate and advanced

L'auteur - Pete Draper

Pete Draper : UK based CG artist with over 10 years industry experience. Has worked as a fine artist and graphic designer, in 3D production with positions as Lead and Senior Artist and Head of Media working with 3ds max. He writes for 'Computer Arts' and is the resident 3ds max expert for '3D World' magazine.

Pete Draper (www.xenomorphic.co.uk) is a UK based CG artist with over 10 years industry experience. Originally a fine artist and graphic designer, Pete moved into 3D production, joining companies aimed more at film, TV and DVD production with positions as Lead and Senior Artist and Head of Media under his belt, all working with 3ds max. Pete writes for 'Computer Arts' and is the resident 3ds max expert for '3D World' magazine. He also contributed to '3ds max 4 Magic'. His work covers a broad range of areas from title motion graphics to special FX, historical reconstructions to concept print work, commercials to in-house training and book tutorials to architectural visualization.

Author of: Deconstructing the Elements with 3ds max 6 Create natural fire, earth, air and water without plug-ins

Sommaire

  • Fire
    • Candle
    • Match
    • Gas hob
    • Oil fire
    • Flamethrower
    • Tunnel explosion
    • Fireworks
    • Coals
    • Solar Flare
  • Water
    • Lemonade
    • Calm seas
    • Stormy seas
    • Underwater
    • Moving surface water
    • Rain
    • Hailstones
    • Snowflakes
    • Lava lamp
    • Glacier
  • Earth
    • Volcanic terrain
    • Lava
    • Grass and dirt
    • Grasses
    • Frozen wastelands
    • Mountain
    • Asteroid
  • Air
    • Cigarette smoke
    • Tornado
    • Eruption
    • Pyroclastic flow
    • The next step and further reading
    • Plug-in solutions
Voir tout
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Caractéristiques techniques

  PAPIER
Éditeur(s) Focal Press
Auteur(s) Pete Draper
Parution 22/05/2006
Édition  2eme édition
Nb. de pages 400
Format 19 x 23,5
Couverture Broché
Poids 1185g
Intérieur Noir et Blanc
EAN13 9780240520193
ISBN13 978-0-240-52019-3

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