
Résumé
Flash: Graphics, Animation & Interactivity provides a hands-on approach to learning the next version of Macromedia Flash. Designed to help you understand in detail how Flash works, the exercises and examples contained on the CD, when combined with the written material, provide the best of both worlds, not just telling you how, but showing you as well. For the beginner, there are plenty of exercises that are designed to get you up to speed quickly while intermediate to advanced Flash users will find new exercises that demonstrate the latest features, as well as some complex examples worth digesting.
The book includes chapters on graphic techniques, bitmap graphic integration, typography and text, symbols, libraries, sound, animation, interactive techniques, as well as Flash's internal scripting language, ActionScript.
L'auteur - James L. Mohler
James Mohler is a Senior Research Scientist and Associate Professor at Purdue University, where he currently leads a highly talented group of artists and programmers who are building Purdues next-generation web presence. He is also serving as the SIGGRAPH 2005 Conference Chair, where he will be responsible for the largest computer graphics and interactive techniques conference in the world. James Mohler is the author or co-author of more than 20 computer books.
Sommaire
- An overview of Flash
- Getting started
- Flash basics
- Drawing and painting tools
- Working with text
- Symbols and libraries
- Bitmap graphics
- Sound elements
- 2D animation and effects
- 3D animations and Flash
- Video and Flash
- Testing, integration, and distribution
- Introduction to ActionScripting
- Working with actions
- Printing and Accessibility
Caractéristiques techniques
PAPIER | |
Éditeur(s) | Thomson - Delmar Learning |
Auteur(s) | James L. Mohler |
Parution | 01/11/2004 |
Nb. de pages | 600 |
Format | 19 x 23 |
Couverture | Broché |
Poids | 1040g |
Intérieur | Noir et Blanc |
EAN13 | 9781401871055 |
ISBN13 | 978-1-4018-7105-5 |
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