Résumé
The complete guide to integrating rich media and
real-time collaboration into your applications with Flash
Communication Server MX is here!
Includes 10 quick steps for getting started.
Covers ActionScripting, Flash Remoting, and other key
implementation issues from a server-side perspective.
Provides excellent tutorials for creating usable, media
rich applications that allow real-time collaboration. There
is much to learn in order to harness the true power of the
Flash Communication Server MX. Macromedias new server
integrates support for streaming media, multi-way video,
audio and text messaging, and real-time collaboration into
a single solution. Flash Communication Server MX is an
introduction to the technology, as well a guide to
implementation of successful applications. Part I provides
10 quick steps to get readers familiar with the server and
how it works. Part II explores the important issues
affecting appropriate integration of the Communication
Server. Key concepts include understanding digital
communication solutions, understanding objects, using
server side ActionScripting, Flash Remoting, and security
issues. A third section provides tutorials on how to create
some popular applications for the server. Finally, a series
of appendices supply reference material for Flash
Communication Server MX users. The media files required for
the tutorials will be available on a web site constructed
for the book.
-
I. 10 QUICK STEPS FOR GETTING STARTED.
- 1. STEP 1- Installation and Setup.
- 2. STEP 2- Your Development Environment.
- 3. STEP 3- Get Connected.
- 4. STEP 4- Simple Chat and Video Conferencing.
- 5. STEP 5- Monitoring and Managing the Server.
- 6. STEP 6- ActionScript with NetConnection().
- 7. STEP 7- Streaming Video with NetStream().
- 8. STEP 8- Collaboration with SharedObject().
- 9. STEP 9- Controller and Subscriber Applications.
- 10. STEP 10- Lobby Applications.
-
II. IMPLEMENTING MACROMEDIA FLASH COMMUNICATION SERVER.
- 11. Server-Side ActionScript (SSAS).
- 12. Client-Side (Flash) ActionScript.
- 13. Accessing External Data.
- 14. Server Administration.
- 15. Communication Application Architecture Strategies.
-
III. TUTORIALS.
- 16. Build a Technical Support Application.
- 17. Making Faces- The Living Emoticon.
- 18. Build Training and Education- The Virtual Classroom.
-
IV. APPENDIXES- QUICK REFERENCE GUIDES.
- Appendix A- Server-Side Objects Quick Reference.
- Appendix B- Macromedia Flash ActionScript Objects Quick Reference.
- Appendix C- Information Objects (Server and Client) Quick Reference.
- Appendix D- Macromedia Flash UI Component Objects Quick Reference.
- Appendix E- Useful ActionScript Templates Quick Reference.
L'auteur - Kevin Towes
Kevin Towes is a Co-Founder and Chief Technical Officer of Pangaea NewMedia Inc. in Toronto, Canada. His experience ranges from traditional film, photography, and sound to 3D animation and database and software development. A leader in the ColdFusion community, Kevin is also an accomplished Flash developer. His expertise in Flash and ColdFusion has enabled him to understand how to integrate the creative strengths of Flash into a server environment. Kevin founded the Toronto ColdFusion User Group, one of the largest such groups in the world and is a certified ColdFusion Developer who has led his team at Pangaea to achieve much success with the Macromedia suite of products.
Caractéristiques techniques
PAPIER | |
Éditeur(s) | Macromedia Press |
Auteur(s) | Kevin Towes |
Parution | 13/02/2003 |
Nb. de pages | 500 |
Format | 17,5 x 22,5 |
Couverture | Broché |
Poids | 785g |
Intérieur | Noir et Blanc |
EAN13 | 9780735713338 |
Avantages Eyrolles.com
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