Tous nos rayons

Déjà client ? Identifiez-vous

Mot de passe oublié ?

Nouveau client ?

CRÉER VOTRE COMPTE
Game Design
Ajouter à une liste

Librairie Eyrolles - Paris 5e
Indisponible

Game Design

Game Design

Theory and Practice

Richard III Rouse

584 pages, parution le 01/03/2001

Résumé

One of the most important but least discussed elements of a computer game is the gameplay that makes a game compelling and entertaining. Game Design: Theory & Practice focuses on this elusive topic and how you can ensure your title has the best gameplay possible. Richard Rouse discusses in detail key game design topics including game balancing, storytelling, non-linearity, player motivations, input/output, artificial intelligence, level design, and playtesting. This book delves into the entire breadth of interactive games, covering computer, console, and arcade titles, and spanning a variety of gaming genres including strategy, adventure, simulation, action, role-playing, sports, and wargames.

Follow the entire game development process, from brainstorming a game idea, establishing the focus, and determining the storytelling mode to getting the gameplay working, documenting the design, and playtesting.

Learn the techniques of top game designers through in-depth interviews:

  • Chris Crawford, Balance of Power, Eastern Front (1941)
  • Ed Logg, Asteroids, Centipede, Gauntlet
  • Jordan Mechner, Prince of Persia, Karateka, The Last Express
  • Sid Meier, Civilization, Pirates!, Railroad Tycoon, Gettysburg!
  • Steve Meretzky, The Hitchhiker's Guide to the Galaxy, Planetfall
  • Will Wright, SimCity, The Sims
Understand the elements that make a game successful through detailed analysis of Centipede, Tetris, Loom, Myth: The Fallen Lords, and The Sims.

Find out how to most effectively document your game ideas, including the use of the focus, design document, story bible, script, and technical specification. A complete sample design document in the appendix illustrates the principles of good game development documentation.

Contents

  • Chapter 1 What Players Want
  • Chapter 2 Interview: Sid Meier
  • Chapter 3 Brainstorming a Game Idea: Gameplay, Technology, and Story
  • Chapter 4 Game Analysis: Centipede
  • Chapter 5 Focus
  • Chapter 6 Interview: Ed Logg
  • Chapter 7 The Elements of Gameplay
  • Chapter 8 Game Analysis: Tetris
  • Chapter 9 Artificial Intelligence
  • Chapter 10 Interview: Steve Meretzky
  • Chapter 11 Storytelling
  • Chapter 12 Game Analysis: Loom
  • Chapter 13 Getting the Gameplay Working
  • Chapter 14 Interview: Chris Crawford
  • Chapter 15 Game Development Documentation
  • Chapter 16 Game Analysis: Myth: The Fallen Lords
  • Chapter 17 The Design Document
  • Chapter 18 Interview: Jordan Mechner
  • Chapter 19 Designing Design Tools
  • Chapter 20 Game Analysis: The Sims
  • Chapter 21 Level Design
  • Chapter 22 Interview: Will Wright
  • Chapter 23 Playtesting
  • Conclusion
  • Appendix Sample Design Document: Atomic Sam
  • Glossary
  • Selected Bibliography
  • Index

L'auteur - Richard III Rouse

Richard Rouse III is a computer game designer, programmer, and writer at Surreal Software. Among his credits are Centipede 3D, Odyssey: The Legend of Nemesis, Damage Incorporated, and the PlayStation 2 version of Drakan. Rouse has written extensively about game design for publications including Game Developer, SIGGRAPH Computer Graphics, Gamasutra, and Inside Mac Games.

Caractéristiques techniques

  PAPIER
Éditeur(s) Wordware Publishing, Inc
Auteur(s) Richard III Rouse
Parution 01/03/2001
Nb. de pages 584
Format 19 x 23,5
Couverture Broché
Poids 1285g
Intérieur Noir et Blanc
EAN13 9781556227356

Avantages Eyrolles.com

Livraison à partir de 0,01 en France métropolitaine
Paiement en ligne SÉCURISÉ
Livraison dans le monde
Retour sous 15 jours
+ d'un million et demi de livres disponibles
satisfait ou remboursé
Satisfait ou remboursé
Paiement sécurisé
modes de paiement
Paiement à l'expédition
partout dans le monde
Livraison partout dans le monde
Service clients sav@commande.eyrolles.com
librairie française
Librairie française depuis 1925
Recevez nos newsletters
Vous serez régulièrement informé(e) de toutes nos actualités.
Inscription