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Graphics and GUIs with MATLAB
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Librairie Eyrolles - Paris 5e
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Graphics and GUIs with MATLAB

Graphics and GUIs with MATLAB

Patrick Marchand, Thomas O. Holland

518 pages, parution le 24/12/2002 (3eme édition)

Résumé

  • Incorporates thorough updates that reflect advances in the latest version of MATLAB (6.x)
  • Provides a wealth of supplemental materials downloadable from www.crcpress.com
  • Provides a solid understanding of when to use GUIs and what works well graphically in various situations
  • Includes discussions on MATLAB's Graphical User Interface Development Environment (GUIDE)
  • Maintains its appeal both as an introduction for new users of MATLAB and as a reference for experienced MATLAB users and programmers

MATLAB, now the industry-standard engineering language for computation, analysis, and visualization, continues to evolve in its capabilities. Version 6.x incorporated several major improvements, including significant enhancements to its graphics features, such as transparencies, increased 3-D visualization, and an improved rendering engine.

The bestselling Graphics and GUIs with MATLAB has been fully revised to reflect MATLAB version 6. The third edition also features a number of improvements in both content and organization that ensure its readers get the optimum level of detail and best possible instruction.

New in the Third Edition:
  • Full updates that reflect MATLAB 6.x enhancements
  • Expanded discussions on 2-D and 3-D graphics
  • New chapters on good GUI design and data visualization techniques
  • Volume visualizations
  • Updated language commands
  • Deeper coverage of programming techniques, such as data structures and callback techniques
  • Exercises in each chapter
  • Additional examples and updated illustrations

Graphics and GUIs with MATLAB, Third Edition retains the comprehensible, almost conversational tutorial style that made its predecessors so popular but offers a streamlined organization and deeper coverage that make this edition an even better way to acquire or increase proficiency in using MATLAB to its fullest graphics capabilities.

Contents

  1. Introduction
  2. Visualization Considerations
  3. Plotting in Two Dimensions
  4. Plotting in Three Dimensions
  5. Image Graphics
  6. Generating Output
  7. Handle Graphics
  8. Using Color, Light, and Transparency
  9. Animation
  10. Elements Of Gui Design

L'auteur - Patrick Marchand

Nvidia, Durham, North Carolina, USA

L'auteur - Thomas O. Holland

Naval Surface Warfare Center, Dahlgren, VA, USA

Caractéristiques techniques

  PAPIER
Éditeur(s) Chapman and Hall / CRC
Auteur(s) Patrick Marchand, Thomas O. Holland
Parution 24/12/2002
Édition  3eme édition
Nb. de pages 518
Format 17,7 x 25,2
Couverture Broché
Poids 939g
Intérieur Noir et Blanc
EAN13 9781584883203
ISBN13 978-1-58488-320-3

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