Résumé
Have you ever seen players' eyes light up as they explore the worlds that you've created in your games? If you have, then game development probably has you hooked firmly in its grasp! If you've never taken your games beyond the PC, noai's the time! J2ME Game Programming is a hands-on guide that teaches you how to create games for micro-devices. You'll be amazed at just how cool the games you create can look and play. Focusing primarily on mobile phone game creation, you'll jump right in and create your own games as you work your way through the book. The thought has surely crossed your mind that it would be nice to make some money off of this cool hobby of yours. J2ME offers real opportunity to profit from your games. Learn how you can earn revenue from your games by taking them to market. Jf you have a basic understanding of Java, then you're ready to explore all that J2ME Game Programming has to offer!
- Create your first small action game?
- Refine your ideas into organized project plans before embarking on large-scale projects?
- Develop creative material to promote your games when you take them to market?!
- Explore networking with MIDP as you discover how to use it to create multiplayer games?
- Learn how you can get paid for doing what you love?
Sommaire
- What is J2ME?
- Show me the code!
- Game on
- Sell, Sell, Sell
- What next?
Caractéristiques techniques
PAPIER | |
Éditeur(s) | Thomson |
Auteur(s) | Martin J. Wells |
Parution | 05/05/2004 |
Nb. de pages | 770 |
Format | 18,8 x 23 |
Couverture | Broché |
Poids | 1059g |
Intérieur | Noir et Blanc |
EAN13 | 9781592001187 |
ISBN13 | 978-1-59200-118-7 |
Avantages Eyrolles.com
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