
Mastering Maya 7
John L. Kundert-Gibbs, Eric Kunzendorf, Dariush Derakhshani, Mick Larkins, Eric Keller, Boaz Livny, Mark E. A. De Sousa - Collection Mastering
Résumé
This official, Alias-endorsed guide offers comprehensive, in-depth coverage of the Maya interface. You'll find:
- A Quick Start overview followed by in-depth coverage of the Maya interface and all of the tools for modeling, texturing, animation, and special effects.
- Information on of all of Maya's latest features as well as chapters on advanced topics.
- Material on Maya Unlimited topics such as cloth, fur, and fluids.
- A logical organization that that follows the typical Maya workflow.
- Tutorials for modelers and animators from all disciplines.
- A CD-ROM with tutorial files and the Maya Personal Learning Edition.
Order your copy today!
L'auteur - John L. Kundert-Gibbs
is director of the Multimedia Arts & Sciences Major at the University of North Carolina at Asheville. Author of dozens of publications in the fields of computer graphics and dramatic literature, he has designed electronic media for live theatrical productions, and worked as an animator and compositor.
L'auteur - Eric Kunzendorf
Eric Kunzendorf is a Digital Fine Arts faculty member at the New Hampshire Institute of Art.
L'auteur - Dariush Derakhshani
Dariush Derakhshani is an award-winning animator currently working on national TV commercials and music videos and teaching Maya and animation classes in Los Angeles. He has won the Bronze Plaque from the Columbus Film Festival and shares accolades from the London International Advertising Festival and the AICP. Dariush, a contributing author to Sybex's Maya® 5 Savvy and Maya: Secrets of the Pros, received a masters degree in Animation from USC Film School.
L'auteur - Mick Larkins
Mick Larkins is the technical art lead at Hi-Rez Studios in Atlanta and coauthor of Mastering Maya 7.
L'auteur - Eric Keller
Eric Keller has been using Autodesk's Maya to create professional animations since version 1 was released and has been an enthusiast ever since. He is currently a high-end animator for film, television, and scientific visualization. His clients include Disney, ESPN, Hewlett-Packard, CBS, and ABC. Prior to that, he created animations for some of the world's top researchers at the Howard Hughes Medical Institute. He was a contributing author to Mastering Maya 7 and Mastering Maya 8.5 (Sybex).
Sommaire
- The Maya Interface
- Quick Start: Creating an Animation in Maya 7
- Polygonal Modeling
- NURBS Modeling
- Subdivision Surfaces
- Advanced Modeling
- Basic Animation
- Character Setup and Rigging
- Character Animation
- Nonlinear Animation
- Lighting for Animation
- Shading and Texturing for Animation
- Rendering Basics
- Advanced Rendering with mental ray
- Maya Embedded Language (MEL)
- Paint Effects
- Rigid Body Animation
- Using Particles
- Fluid Effects
- Maya Hair
- Maya Fur
- Maya Cloth
- Appendix: Introducing Toon Shading
Caractéristiques techniques
PAPIER | |
Éditeur(s) | Sybex |
Auteur(s) | John L. Kundert-Gibbs, Eric Kunzendorf, Dariush Derakhshani, Mick Larkins, Eric Keller, Boaz Livny, Mark E. A. De Sousa |
Collection | Mastering |
Parution | 25/04/2006 |
Nb. de pages | 864 |
Format | 18,5 x 23 |
Couverture | Broché |
Poids | 1685g |
Intérieur | Noir et Blanc |
EAN13 | 9780782144420 |
ISBN13 | 978-0-7821-4442-0 |
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