Résumé
If Maya 4.5 can do it, you can do it too...
It's not magic, but it's close. With the Oscar Award-winning tool that created the lovable Stuart Little and the thrilling special effects in Star Wars Episode II: Attack of the Clones, you will become your own set designer, actor, director, and cinematographer. In this groundbreaking guidebook, two well-respected TV and movie animators demystify the complexities of this professional 3D modeling animation and rendering program. With concise and expert instruction, the authors show you how to apply proven Maya workflow principles to help you keep your projects on track in the production "pipeline" from conception to completion. In addition, the Quick Start tutorial gives you firsthand experience creating an animation right from the start.
Inside, you'll find complete coverage of Maya 4.5
- Navigate the new Maya user interface and take advantage of the powerful Hypergraph, Maya's award-winning dependency graph architecture
- Become skilled in using the Maya Embedded Language (MEL) to script and automate almost anything you can do in Maya
- Discover the sophisticated NURBS advanced curve and surface modeling tools and the suite of polygon modeling tools for games and interactive uses
- Learn the techniques that'll make you a digital puppeteer, and create emotion in 3D characters as well as motion and physical characteristics
- Use Maya Live to match-and-move 3D cameras to a live-action video
- Explore the features of Maya Unlimited, including cloth and fur, and extend Maya using subdivision surfaces
- Study the work of leading animators in behind-the-scenes examples from familiar movies, games, and television shows
Bonus CD-ROM
The interactive CD-ROM includes a variety of clips, images, textures, bonus chapters, and other animation tools
Contents
- Getting Started with Maya 4.5
- Modeling
- Using the Hypershade
- Rendering
- The Maya Workflow
- Animating in Maya
- Character Animation in Maya
- Creating Special Effects
- The Maya Pipeline
- Compositing and Postproduction
- Appendix: What's on the CD-ROM?
- Index
L'auteur - Joe Spadaro
Joe Spadaro is a professional animator who has held
positions ranging from CGI Supervisor, Character Technical
Director, and Character Animator/Modeler Project Lead
Animator for companies including MTVN/Nickelodeon Digital
Labs in Manhattan and Victory FX Animation Studios at Walt
Disney M.G.M. Studios, Florida. Joe's past CGI projects
include “The Dooley and Pals Show” (Victory
Television), “Sabrina Down Under” (Viacom),
“Cruiseline Tinkerbell “ (Disney), and
“The Spell of Sistina” (HR Giger). Current
projects include two unannounced Saturday morning CGI
cartoons (Victory Television & Fred Silverman) and
“Sheena” (Disney/TriStar).
Joe has produced artwork or animation for many major
companies and clients including the following: Walt Disney
World Companies, Columbia TriStar, Viacom, CBS, H.R. Giger,
ElfQuest, Tupperware, Alias|Wavefront, Esso/Exxon, American
Express, Burger King, Toyota, Campbells, MasterCard,
BELLSouth, The Box Music Television, Flowers Bread,
Sportpads, Arkansas Razorbacks, Florida Marlins, Florida
Panthers, Natcom, Alamo, Camel, Impact, Style Club (Disney
and Marvel Comics licensed and approved), Condor Farms,
Coral Gables Federal, Bacardi, Coca Cola, Hiram Walker,
McCann-Erickson, Tropicana, S.G.I., Readers Digest, Expert,
Infosource Rainbow Optics, Anne Klein, Kodak, Interaxx, and
Erickson.
Joe's artwork and animation have been featured and/or
published in numerous trade magazines including Digital
Magic, CGW, Post, Markee, Hot Rod, Hot Truck, Sport Truck,
All Chevy, Low Rider, Easy Rider, V/W Trends, and Truckin'.
Joe has served as a member of the executive committee for
the AWGUA and is often called upon to give animation
lectures and instruction for Alias|Wavefront, AWGUA,
SIGGRAPH, Full Sail School of Animation, and other
universities. Joe also contributes regularly to the board
of advisors for Full Sail's animation curriculum. He has
spent two decades working in the art field, with one decade
focused on using computers for 3D character animation. His
work at Lightpoint Entertainment and Victory FX Animation
Studios at Disney M.G.M. Studios in Florida has been a
valuable experience and has provided many examples in this
book.
L'auteur - Don kim
Don Kim is an animator/SFX supervisor from Los Angeles
who began his career in 3D while working on digital cel
animation production at Rough Draft Studios, Inc., on
“The Maxx for MTV Oddities.” During the last
few years he has worked on animated pilots and development
for major studios in the United States and abroad, and has
worked on commercials and music videos for the United
States, Mexico, Japan, and South Korea. He has been using
Maya since it was released and used Alias PowerAnimator,
Electricimage, FormZ, and Softimage3D prior to that.
Caractéristiques techniques
PAPIER | |
Éditeur(s) | Wiley |
Auteur(s) | Joe Spadaro, Don kim |
Parution | 03/06/2003 |
Nb. de pages | 1244 |
Format | 18,7 x 23,4 |
Couverture | Broché |
Poids | 1590g |
Intérieur | Noir et Blanc |
EAN13 | 9780764536458 |
ISBN13 | 978-0-7645-3645-8 |
Avantages Eyrolles.com
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