
Maya 6 KillerTips
The hottest collection of cool and hidden secrets for Maya
Eric Hanson, Kenneth Ibrahim, Alex Nijmeh - Collection Killer Tips
Résumé
One Step Ahead
Learn to make the most of Maya 6 through hundreds of expert, field-tested tips, shortcuts, and tricks. Along with strategies for customizing the Maya interface, polygonal modeling, rendering, and using particle behaviors,you'll get insider techniques for working with Maya's new features, including tools, Adobe Photoshop integration, and more.
For All Maya Users
More than 90 percent of film effects houses and half of the North American game studios now use Maya in their projects, so the pressure is on for 3D specialists to prove their Maya chops! If you're ready to polish up your Maya skills, here's the book that will make your workflow easier and unleash your creative genius. Learn how the pros do it; if you're already a working pro, you'll still pick up tricks you didn't have until now!
Not Just Tips. Killer Tips!
To be in the book, every tip has to be a killer tip. The kind that makes you exclaim,"Of course!" and puts you in the driver's seat for creating amazing 3D graphics at full speed. Twice the Maya results in half the time-that's this book's promise, and it delivers!
L'auteur - Eric Hanson
Eric Hanson is a visual effects designer who creates digital backgrounds and effects for feature films. As a senior artist with visual effects houses Digital Domain, Sony Imageworks, Dream Quest Images, Walt Disney Feature Animation, and SimEx Digital Studios, he has worked on "Spiderman," "Cast Away, Hollow Man, Mission to Mars, Bicentennial Man, Fantasia 2000, and Atlantis. Eric has taught courses on 3D techniques at SGIs Silicon Studio, Gnomon School of Visual Effects, is currently leading a curriculum on visual effects at USCs School of Cinema-TV, and speaks in the US and Japan. Eric is currently contributing to an upcoming summer blockbuster at Digital Domain.
L'auteur - Kenneth Ibrahim
Kenneth Ibrahim has worked at a number of production companies on such films as Shrek, Final Fantasy, Matrix Revolutions,X2, Peter Pan, and I, Robot. His CG career began a decade ago while working at SEGA and Alias/Wavefront in Japan.
L'auteur - Alex Nijmeh
Alex Nijmeh is currently a digital artist at Digital Domain, in Los Angeles, CA. Specializing in 3D modeling and lighting, Alex has worked on such blockbusters as The Day After Tomorrow and I, Robot.
Sommaire
- Deciphering the Hieroglyphics
- Taming the Beast
- The Glamourous World of Modeling
- Embracing the Revolution
- Rags to Rendering
- From Home Movies to Hollywood
- Building Character (Animation, That Is)
- Dangerous Effects Animation
- Getting Under the Hood
- Real World Production Methods
Caractéristiques techniques
PAPIER | |
Éditeur(s) | New Riders |
Auteur(s) | Eric Hanson, Kenneth Ibrahim, Alex Nijmeh |
Collection | Killer Tips |
Parution | 01/12/2004 |
Nb. de pages | 294 |
Format | 18,5 x 23 |
Couverture | Broché |
Poids | 722g |
Intérieur | Quadri |
EAN13 | 9780321278531 |
ISBN13 | 978-0-321-27853-1 |
Avantages Eyrolles.com
Consultez aussi
- Les meilleures ventes en Graphisme & Photo
- Les meilleures ventes en Informatique
- Les meilleures ventes en Construction
- Les meilleures ventes en Entreprise & Droit
- Les meilleures ventes en Sciences
- Les meilleures ventes en Littérature
- Les meilleures ventes en Arts & Loisirs
- Les meilleures ventes en Vie pratique
- Les meilleures ventes en Voyage et Tourisme
- Les meilleures ventes en BD et Jeunesse