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Maya 6 KillerTips
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Maya 6 KillerTips

Maya 6 KillerTips

The hottest collection of cool and hidden secrets for Maya

Eric Hanson, Kenneth Ibrahim, Alex Nijmeh - Collection Killer Tips

294 pages, parution le 01/12/2004

Résumé

One Step Ahead

Learn to make the most of Maya 6 through hundreds of expert, field-tested tips, shortcuts, and tricks. Along with strategies for customizing the Maya interface, polygonal modeling, rendering, and using particle behaviors,you'll get insider techniques for working with Maya's new features, including tools, Adobe Photoshop integration, and more.

For All Maya Users

More than 90 percent of film effects houses and half of the North American game studios now use Maya in their projects, so the pressure is on for 3D specialists to prove their Maya chops! If you're ready to polish up your Maya skills, here's the book that will make your workflow easier and unleash your creative genius. Learn how the pros do it; if you're already a working pro, you'll still pick up tricks you didn't have until now!

Not Just Tips. Killer Tips!

To be in the book, every tip has to be a killer tip. The kind that makes you exclaim,"Of course!" and puts you in the driver's seat for creating amazing 3D graphics at full speed. Twice the Maya results in half the time-that's this book's promise, and it delivers!

L'auteur - Eric Hanson

Eric Hanson is a visual effects designer who creates digital backgrounds and effects for feature films. As a senior artist with visual effects houses Digital Domain, Sony Imageworks, Dream Quest Images, Walt Disney Feature Animation, and SimEx Digital Studios, he has worked on "Spiderman," "Cast Away, Hollow Man, Mission to Mars, Bicentennial Man, Fantasia 2000, and Atlantis. Eric has taught courses on 3D techniques at SGIs Silicon Studio, Gnomon School of Visual Effects, is currently leading a curriculum on visual effects at USCs School of Cinema-TV, and speaks in the US and Japan. Eric is currently contributing to an upcoming summer blockbuster at Digital Domain.

L'auteur - Kenneth Ibrahim

Kenneth Ibrahim has worked at a number of production companies on such films as Shrek, Final Fantasy, Matrix Revolutions,X2, Peter Pan, and I, Robot. His CG career began a decade ago while working at SEGA and Alias/Wavefront in Japan.

L'auteur - Alex Nijmeh

Alex Nijmeh is currently a digital artist at Digital Domain, in Los Angeles, CA. Specializing in 3D modeling and lighting, Alex has worked on such blockbusters as The Day After Tomorrow and I, Robot.

Sommaire

  • Deciphering the Hieroglyphics
  • Taming the Beast
  • The Glamourous World of Modeling
  • Embracing the Revolution
  • Rags to Rendering
  • From Home Movies to Hollywood
  • Building Character (Animation, That Is)
  • Dangerous Effects Animation
  • Getting Under the Hood
  • Real World Production Methods
Voir tout
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Caractéristiques techniques

  PAPIER
Éditeur(s) New Riders
Auteur(s) Eric Hanson, Kenneth Ibrahim, Alex Nijmeh
Collection Killer Tips
Parution 01/12/2004
Nb. de pages 294
Format 18,5 x 23
Couverture Broché
Poids 722g
Intérieur Quadri
EAN13 9780321278531
ISBN13 978-0-321-27853-1

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