Résumé
- Covers Maya 4/4.5 for Windows
- Covers cutting-edge techniques possible with off-the-shelf software
- Provides step-by-step instructions and detailed tips, tricks, and tutorials on pre-production, modeling, and texturing
- Teaches skills that can be transferred to a variety of 3D software applications
- Includes a companion CD-ROM with color versions of many of the figures and models in the book
Contents
- Part 1: In the Beginning
- Getting Ready
- Pre-Production
- Building the Perfect Beast
- CG Pre-Production
Part II: Reference Material - Design and Conquer
- Sculpting
- Building a Poseable Character
Part III: Modeling for Film - The Tools
- Working with Your Reference Material
- Modeling the Fire Monster's Head
- Modeling the Fire Monster's Arm
- Assembling the Fire Monster
Part IV: Texturing for Film - Determining Resolution
- Mapping UV's for the Fire Monster's Head
- Make it Real
- Painting on Your Model
Part V: Anatomically Correct - Skeletons
- Muscles and Tendons
- Fat
- The Dynamics of Life
- Conclusion
L'auteur - Todd Palamar
Todd Palamar (Winter Park, FL) is a course director at Full Sail Recorders, Inc. in suburban Orlando. He is also a professional animator and 3D artist whose work has been in a number of commercial productions, including movies and games.
Caractéristiques techniques
PAPIER | |
Éditeur(s) | Charles River Media |
Auteur(s) | Todd Palamar |
Parution | 07/10/2002 |
Nb. de pages | 392 |
Format | 18,7 x 23,2 |
Couverture | Broché |
Poids | 960g |
Intérieur | Noir et Blanc |
EAN13 | 9781584502258 |
ISBN13 | 978-1-58450-225-8 |
Avantages Eyrolles.com
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