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Object-Oriented Analysis & Design

Object-Oriented Analysis & Design

Understanding System Development with UML 2.0

Mike O'Docherty

560 pages, parution le 21/04/2005

Résumé

This book provides a thorough grounding in object-oriented analysis and design, providing authoritative and accessible coverage of object-oriented concepts, the software development process, UML and multi-tier technologies.

Using only the most common technologies and methodologies, aligned with a single case study which runs throughout the text, the book provides a broad understanding of the processes used in object-oriented software development, the production of computer programs using object-oriented techniques.

Beginning with the basic groundwork underpinning object-oriented software projects, before focusing on practical development issues, this book uses a methodology based on the widely used Rational Unified Process (RUP), and test-driven development using JUnit. The book follows the steps of a typical development project, incorporating requirements capture, design, specification and testing; the running case study shows with remarkable clarity how an abstract problem is taken through to a concrete solution. Regular exercises and online material available on the accompanying website make the book exceptionally useful for self-study.

Object-Oriented Analysis and Design is programming language agnostic, ensuring that code is kept to a minimum to avoid detail and deviation into implementation minutiae. Whether you are a student at a university or on a commercial training course, or an experienced software developer moving into object orientation, this book is for you. It provides an easy to understand, practical and motivational description of object-oriented analysis and design.

Visit the accompanying website at www.wiley.com/go/odocherty

Sommaire

  • Introduction
  • Setting the Scene
    • Object Concepts
    • Inheritance
    • Type Systems
    • Software Development Methodologies
  • Understanding the Problem
    • Gathering Requirements
    • Analyzing the Problem
    • Designing the Solution
    • Designing the System Architecture
    • Choosing Technologies
  • Designing the Subsystems
    • Reusable Design Patterns
    • Specifying the Interfaces of Classes
    • Continuous Testing
  • A: Ripple Summary
  • B: iCoot Case Study
  • C: Summary of UML Notation Used
  • Bibliography
  • Index
Voir tout
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Caractéristiques techniques

  PAPIER
Éditeur(s) Wiley
Auteur(s) Mike O'Docherty
Parution 21/04/2005
Nb. de pages 560
Format 19 x 23,5
Couverture Broché
Poids 1046g
Intérieur Noir et Blanc
EAN13 9780470092408
ISBN13 978-0-470-09240-8

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