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Object-oriented Macromedia Flash MX
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Object-oriented Macromedia Flash MX

Object-oriented Macromedia Flash MX

William Drol

482 pages, parution le 25/06/2002

Résumé

Object-Oriented Macromedia Flash MX teaches object-oriented programming skills using Flash MX ActionScript. It assumes no previous programming experience and encourages Flash users who normally avoid ActionScript. Author William Drol develops a series of related applications using numerous step-by-step instructions and demonstrates the importance of good planning, documentation, and clean coding.
Flash MX is the most powerful and widely used client software for the Web, and it's the only one that runs on virtually every browser on every platform. As such, it is the ideal platform for sophisticated Web applications, especially when paired with XML. Sophisticated applications demand a solid understanding of object-oriented programming techniques, regardless of the language and platform used.
This may be the only Flash book entirely devoted to object-oriented programming. This book is for readers who want to do more than load and publish the pre-built Flash MX templates, who want to make sure their work is reusable, who want to learn solid programming techniques and, above all, who want to build the next generation of Web-based applications.
By the time they finish Object-Oriented Macromedia Flash MX, readers will be able to develop highly reusable applications and services that leverage the dynamic features in Flash MX ActionScript.

Table of Contents
  • Chapter 1: Part 1 Overview
  • Chapter 2: Introduction to OOP
  • Chapter 3: Concepts for Beginning Programmers
  • Chapter 4: Flash ActionScript Programming
  • Chapter 5: Part 2 Overview and Setup
  • Chapter 6: Planning
  • Chapter 7: Encapsulation
  • Chapter 8: Classes
  • Chapter 9: Inheritance
  • Chapter 10: Polymorphism
  • Chapter 11: Part 3 Overview
  • Chapter 12: MovieClip Class Extensions
  • Chapter 13: Classes for Dynamic Content
  • Chapter 14: Services for Dynamic Content
  • Chapter 15: Testing the Framework
  • Chapter 16: Part 4 Overview
  • Chapter 17: Additional MovieClip Extensions
  • Chapter 18: The MenuItem Class
  • Chapter 19: The Menu Class
  • Chapter 20: The MenuBar Class
  • Chapter 21: Part 5 Overview
  • Chapter 22: Introduction to XML
  • Chapter 23: Using XML in Flash
  • Chapter 24: XML Class Extensions
  • Chapter 25: Finishing the XML Menu Service
  • Chapter 26: Reusing the XML Menu Service
  • Appendix A: New Features Overview
  • Appendix B: Interacting with a Web Server
  • Appendix C: Movie Clip Events
  • Appendix D: Reference

L'auteur - William Drol

William Drol entered Macromedia Flash development with a varied background in object-oriented programming and graphic design. His first experience with Macromedia was the admittedly quirky, but OOP-based Macromedia Director and Lingo. Today, there are many reasons to be excited about Flash MX and the hugely improved version of ActionScript. Drol looks forward to integrating Flash MX with Web services, and he pursues other technologies such as XML, XSLT, and his current favorite, Microsoft C#.

Caractéristiques techniques

  PAPIER
Éditeur(s) Apress
Auteur(s) William Drol
Parution 25/06/2002
Nb. de pages 482
Format 18,7 x 23,4
Couverture Broché
Poids 995g
Intérieur Noir et Blanc
EAN13 9781590590140
ISBN13 978-1-59059-014-0

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