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Objects Have Class
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Objects Have Class

Objects Have Class

An Intro to Programming with Java

David A. Poplawski

540 pages, parution le 01/09/2001

Résumé

That's the philosophy behind Dave Poplawski's innovative new programming text, Objects Have Class! An Introduction to Programming with Java. This book assumes no prior programming skills and takes an intuitive, user-friendly approach to getting students started writing their own object-oriented programs. The Animator, Poplawski's easy-to-use animation package, allows for an engaging, graphically driven presentation that facilitates a very early introduction to the definition and use of objects. This gives students an opportunity to work from within an object-oriented paradigm for the entire semester. A conversational style and pedagogically sound presentation combine with Poplawski's graphical approach to provide an irresistible invitation to learning basic programming skills.

Here are some of the features that distinguish Objects Have Class!

  • Poplawski's graphics-driven approach quickly engages the student and makes learning programming basics fun.
  • Students learn object-oriented programming by beginning to define and use objects immediately and continuing to do so throughout the presentation of more traditional programming concepts.
  • Poplawski's animation tool makes creating objects easy and entertaining by allowing students to create and manipulate interacting objects within a visual environment.
  • All of the code is up-to-date with the most recent version of Java.
  • The code examples in this text are platform independent and will run on many currently available integrated development environments.
  • A CD-ROM containing all source code, a downloadable version of the Animator, and the latest version of the JDK comes packaged with each book.
  • An Online Learning Center includes solutions, course notes, lab preparations and lab programming assignments, homework programming assignments, quiz material, links to professional resources, source code, and a downloadable version of the Animator - all designed to make the instructor's job easier.

Contents

  • 1 Computers, Programs, and Java
  • 2 Writing Programs
  • 3 Getting Started
  • 4 Variables, Expressions, and Assignment
  • 5 Defining and Creating Multiple Objects
  • 6 Interacting Objects and Events
  • 7 Making Decisions
  • 8 Program Testing
  • 9 Simple Class Extension
  • 10 Repetition
  • 11 Arrays
  • 12 Application Programs
  • 13 Input and Output
  • 14 Graphical User Interface Classes
  • 15 Class Hierarchies
  • 16 Abstract Data Types and Linked Data Structures
  • 17 Introduction to Recursion

Caractéristiques techniques

  PAPIER
Éditeur(s) Mc Graw Hill
Auteur(s) David A. Poplawski
Parution 01/09/2001
Nb. de pages 540
Format 18,7 x 23
Couverture Broché
Poids 871g
Intérieur 2 couleurs
EAN13 9780071124065

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