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Questioning Extreme Programming
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Questioning Extreme Programming

Questioning Extreme Programming

Pete McBreen

202 pages, parution le 22/08/2002

Résumé

Extreme Programming (XP) has been the subject of heated debate since it burst on to the programming scene in 1998. Understandably so, because it contradicts many traditional software development beliefs. We've heard success stories about sweeping changes made to organizations, and all of the good that has come as a result of them. We've read books about how this approach can work for our teams. But what about the times when it isn't appropriate? There are certainly instances when making the leap to XP could sacrifice a whole project. What's missing from all of this rhetoric? Witness Pete McBreen, software craftsman, examine the issue from both sides.
In Questioning Extreme Programming, the author helps you answer such questions:

  • Is the cost of change really low?
  • Does XP do proper testing?
  • Does XP make sense?
  • Is XP a return to the dark ages?
  • What can other approaches learn from XP?
  • Do you need process improvement or process change ?
  • Why are developers so zealous about adopting XP?
  • Is XP suitable for your projects?
  • What is the next step after Extreme Programming?
After reading this thought-provoking book, software developers can make an informed decision about Extreme Programming, and whether it is suitable for their organization. Readers will also be able to determine whether Extreme Programming is inappropriate for their project. Discover for yourself. Look past the hype, and start asking the hard questions about how software is built.
Contents

I. INTRODUCTION.
1. XP: Hype or Hyper-Productive?
II. WHAT IS A METHODOLOGY?
2. What Do Methodologies Optimize?
3. What are XP Projects Scared of?
4. What Do Other Methodologies Consider Important?
5. What Is Important For Your Projects?
III. QUESTIONING THE CORE XP PRACTICES.
6. Planning Incremental Development.
7. Truly Incremental Development.
8. Are We Done Yet?
9. Working At This Intensity Is Hard.
10. Is That All There Is To Extreme Programming?
IV. QUESTIONING XP CONCEPTS.
11. The Source Code is the Design?
12. Test First Development?
13. Large Scale XP?
14. Is the Cost of Change Really Low?
15. Setting the Dials on 10.
16. Requirements: Documentation or a Conversation?
17. Is Oral Documentation enough?
18. Playing To Win?
V. UNDERSTANDING THE XP COMMUNITY.
19. ReallyStrangeSayings.
20. Feel the Hostility, Experience the Joy.
21. Transitioning Away From Extreme Programming.
VI. YOUR CHOICE.
22. Is XP for You?
23. Do You Have A Suitable First Project?

Caractéristiques techniques

  PAPIER
Éditeur(s) Addison Wesley
Auteur(s) Pete McBreen
Parution 22/08/2002
Nb. de pages 202
Format 18,7 x 23,2
Couverture Broché
Poids 465g
Intérieur Noir et Blanc
EAN13 9780201844573

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