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Quicktime Toolkit
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Quicktime Toolkit

Quicktime Toolkit

Advanced Movie Playback and Media Types - Volume Two - Apple

Tim Monroe - Collection Morgan Kaufmann Publishers

514 pages, parution le 05/11/2004

Résumé

QuickTime Toolkit, Volume Two continues the step-by-step investigation of programming QuickTime, the elegant and powerful media engine used by many of Apple's industry-leading services and products (such as the iTunes music store, iMovie, and Final Cut Pro) and also used by a large number of third-party applications. This second collection of articles from the author's highly regarded column in MacTech Magazine builds upon the discussion of playback techniques and media types presented in the first volume to cover advanced types of QuickTime media data, including video effects, Flash tracks, and skins. It shows how to capture audio and video data, broadcast that data to remote computers, play movies full screen, and load movies asynchronously. QuickTime Toolkit, Volume Two also shows how to integrate Carbon events into your Macintosh application and how to work with Macintosh resources in your Windows application.

PART OF THE OFFICIAL QUICKTIME DEVELOPER SERIES, PUBLISHING THE FINEST BOOKS ON QUICKTIME IN COOPERATION WITH APPLE.

Features

  • Includes a CD-ROM with numerous code examples in C to help you get started with your own applications
  • Written by one of Apple's premier media engineers skilled in revealing QuickTime's sophisticated technology to programmers
  • Offers many undocumented insider tips for making applications that work well in both Mac OS and Windows

L'auteur - Tim Monroe

The author is a senior software engineer on the QuickTime engineering team at Apple Computer and a contributing editor at MacTech Magazine. He has spoken at Apple's Worldwide Developer Conference, QuickTime Live! and the O'Reilly Mac OS X Conference. He began his career at Apple as a technical writer, authoring a number of volumes in the well-known Inside Macintosh series and most of the original QuickTime VR and QuickDraw 3D developer documentation.

Sommaire

  • F/X 1
  • F/X 2
  • The Skin Game
  • Captured
  • Broadcast News
  • The Flash
  • The Flash II
  • Big
  • Event Horizon
  • Virtuosity
  • Trading Places
  • A Bug's Life
  • Loaded
  • Human Resources
  • She's Gotta Have It
Voir tout
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Caractéristiques techniques

  PAPIER
Éditeur(s) Elsevier
Auteur(s) Tim Monroe
Collection Morgan Kaufmann Publishers
Parution 05/11/2004
Nb. de pages 514
Format 19 x 23,5
Couverture Broché
Poids 1069g
Intérieur Noir et Blanc
EAN13 9780120884025
ISBN13 978-0-12-088402-5

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