
Squeak
Object-oriented design with multimedia applications
Résumé
This innovative text teaches object-oriented programming using Squeak—a powerful, freely available language that is highly effective for teaching object-oriented programming. Using a focus on the basics and compelling case studies, the text covers the whole process of object-oriented development—from object-oriented analysis and design, through user interface design and application evaluation
Table of Contents- Introduction
- 1: Objects, Smalltalk, Dynabooks, and Squeak: Where the Objects Come From
- 2: A Tour of Squeak
- 3: Your First Program: Joe the Box
- 4: Designing Object Systems
- 5: Building User Interfaces in Squeak
- 6: Designing User Interfaces in Squeak
- 7: Multimedia Nuts-and-Bolts
- 8: Collaborative Websites: “SWIKIS:”
- 9: Audio Notes
- 10: Muswiki: SWIKIS without the Web
- 11: MAT: Multimedia Authoring Tool
L'auteur - Mark Guzdial
Mark Guzdial is an Associate Professor with the College
of Computing at the Georgia Institute of Technology. His
research focuses on learning sciences and technology,
specifically, "collaborative Dynabooks," which are tools
that support learning through collaborative multimedia
construction.
Caractéristiques techniques
PAPIER | |
Éditeur(s) | Prentice Hall |
Auteur(s) | Mark Guzdial |
Parution | 15/09/2001 |
Nb. de pages | 306 |
Format | 17,8 x 23,4 |
Couverture | Broché |
Poids | 531g |
Intérieur | Noir et Blanc |
EAN13 | 9780130280282 |
ISBN13 | 978-0-13-028028-2 |
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