
Résumé
Contents
- Part 1 - Fundamental Windows 2000 Programming
- Application Fundamentals
- Graphical Devbice Interface Basics
- Windows and Dialog Boxes
- Text
- Menus
- Standard controls
- Common Controls
- Printing
- Application Fundamentals
- Part 2 - Adavnced Windows 2000 Programming
- Bitmaps
- Advanced GDI
- Programming the Windows User Interface
- The Registry
- Installing User Applications
- Bitmaps
- Part 3 - OS Core Programming
- Process Control
- Input Devices : The Mouse and the Keyboard
- File Handling
- The Clipboard
- Process Control
- Part 4 - ActiveX Programming
- Introduction to ActiveX
- Containers
- Servers
- Automation
- ActiveX Controls
- Introduction to ActiveX
- Part 5 - Multimédia Programming
- DirectDraw
- DirectSound
- DirectInput
- Direct3D
- DirectDraw
- Part 6 -Inernet Programming
- WinInet
- Internet Explorer
- WinInet
- Appendix
L'auteur - Clayton Walnum
Clayton Walnum started programming computers in 1982,
when he traded an IBM Selectric typewriter to buy an Atari
400 computer (16K of RAM!). Clay has since acquired a
degree in computer science, and written over 30 books
(translated into many languages) covering everything from
computer gaming to 3D graphics programming. He's also
written hundreds of magazine articles and software reviews,
as well as countless programs.
Caractéristiques techniques
PAPIER | |
Éditeur(s) | IDG |
Auteur(s) | Clayton Walnum |
Parution | 23/07/2000 |
Nb. de pages | 925 |
Format | 18,7 x 23,3 |
Couverture | Broché |
Poids | 1477g |
Intérieur | Noir et Blanc |
EAN13 | 9780764546631 |
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