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X Window Programming From Scratch
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Librairie Eyrolles - Paris 5e
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X Window Programming From Scratch

X Window Programming From Scratch

Keith Brown

775 pages, parution le 25/07/2000

Résumé

X Window Programming From Scratch shows how to create a graphical user interface and accomplish graphic rendering using the X Window System software. It offers a unique approach to skill development by leading you through basic to very advanced concepts. This book provides a guide to the Linux operating system for application development, step-by-step instruction to the correct usage and syntax of C, a comprehensive introduction of the X Window System for interface creation and graphic rendering, and a complete structured project to "learn by doing."

Contents

Introduction

Section One: Starting Points


Part I: Absolute Zero

  • 1 UNIX for Developers
  • 2 Programming Constructs
  • 3 A Word on C

Part II: The Pieces of X

  • 4 Windowing Concepts
  • 5 Widget Sets
  • 6 Components of an X Window Application
  • 7 Xlib Graphic Primitives

Part III: Back to School

  • 8 Vector Versus Raster Graphics
  • 9 Object Bounds Checking
  • 10 Trigonometric and Geometric Functions
  • 11 Graphic Transformations
  • 12 Coordinate Systems

Section Two: Graphics Editor Application


Part IV: Laying Out the Parts

  • 13 Application Structure
  • 14 Program Flow
  • 15 Common Object Definition
  • 16 Object Manipulation
  • 17 Utilities and Tools
  • 18 File Formats
  • 19 Save and Restore

Part V: Adding Objects to the Editor

  • 20 Latex Line Object
  • 21 Pencil Line Object
  • 22 Object Templates
  • 23 Arc Object
  • 24 vector Text Object

Part VI: Adding a Print Driver

  • 25 Introduction to PostScript
  • 26 ColorVersus Black and White
  • 27 Working with XImages and Colormaps

Part VII: What's Next?

  • 28 Extending the Graphics Editor
  • 29 Adding Context-Sensitive Help

Part VIII: Appendixes

  • A Command Shells and Scripting
  • B Application Layout Code Listing
  • C Additional Vector Font Sets and vector_chars.h

Index

L'auteur - Keith Brown

Keith Brown is a Principal Scientist at DevelopMentor, where he helps to develop the Windows security and COM curriculum. He is also a contributing editor and columnist for MSDN Magazine.

Caractéristiques techniques

  PAPIER
Éditeur(s) Que
Auteur(s) Keith Brown
Parution 25/07/2000
Nb. de pages 775
Format 18,7 x 23,3
Couverture Broché
Poids 1378g
Intérieur 2 couleurs
EAN13 9780789723727

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