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Artificial Intelligence and Software Engineering
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Artificial Intelligence and Software Engineering

Artificial Intelligence and Software Engineering

Derek Partridge

560 pages, parution le 10/12/1991

Résumé


Chapter 1 Introduction to Computer Software
Computers and software systems
An introduction to software engineering
Bridges and buildings versus software systems
The software crisis
A demand for more software power
Responsiveness to human users
Software systems in new types of domains
Responsiveness to dynamic usage environments
Software systems with self-maintenance capabilities
A need for AI systems


Chapter 2 AI Problems and Conventional SE Problems
What is an AI problem?
Ill-defined specifications
Correct versus `good enough' solutions
It's the HOW not the WHAT
The problem of dynamics
The quality of modular approximations
Context-free problems


Chapter 3 Software Engineering Methodology
Specify and verify--the SAV methodology
The myth of complete specification
What is verifiable?
Specify and test--the SAT methodology
Testing for reliability
The strengths
The weaknesses
What are the requirements for testing?
What's in a specification'
Prototyping as a link


Chapter 4 An Incremental and Exploratory Methodology
Classical methodology and AI problems
The RUDE cycle
How do we start?
Malleable software
AI muscles on a conventional skeleton
How do we proceed'
How do we finish?
The question of hacking
Conventional paradigms


Chapter 5 New Paradigms for System Engineering
Automatic programming
Transformational implementation
The "new paradigm" of Balzer, Cheatham and Green
Operational requirements of Kowalski
The POLITE methodology


Chapter 6 Towards a Discipline of Exploratory Programming
Reverse engineering
Reusable software
Design knowledge
Stepwise abstraction
The problem of decompiling
Controlled modification
Structured growth


Chapter 7 Machine Learning: Much Promise, Many Problems
Self-adaptive software
The promise of increased software power
The threat of increased software problems
The state of the art in machine learning
Practical machine learning examples
Multiversion inductive programming


Chapter 8 Expert Systems: The Success Story
Expert Systems as AI software
Engineering expert systems
The lessons of expert systems for engineering AI software


Chapter 9 AI into Practical Software
Support environments
Reduction of effective complexity
Moderately stupid assistance
An engineering toolbox
Self-reflective software
Overengineering software


Chapter 10 Summary and What the Future Holds


References
Index

Caractéristiques techniques

  PAPIER
Éditeur(s) Ablex
Auteur(s) Derek Partridge
Parution 10/12/1991
Nb. de pages 560
Format 16 x 23,5
Poids 900g
EAN13 9780893916060

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