
Résumé
Getting Started with WAP and WML is the most effective resource for Web programmers who want to develop WAP applications. Inside, a telecommunications engineer and an information designer combine more than two decades of experience to teach you the ins and outs of the Wireless Application Protocol and WML, the markup language that lets you build remarkably functional applications for wireless handheld devices.
Coverage Includes
- Understanding WAP and WML
- Building simple WML pages
- Adding practical functionality
- Using WMLScript to make your pages intelligent
- Fine-tuning your applications
- Making your service dynamic
- Internationalizing your WAP service
- Accommodating device limitations
- Taking advantage of specific device features
Introduction
Chapter 1: Introducing WAP and WML
Chapter 2: Getting Started
Chapter 3: Your First WML Pages
Chapter 4: Spicing It Up
Chapter 5: Adding Intelligence with WMLScript
Chapter 6: Tuning Your Service
Chapter 7: Making Your Service Dynamic
Chapter 8: Internationalizing Your WAP Service
Appendix A: WML Elements
Appendix B: WMLScript Reference
Appendix C: ISO 639 Two-Letter Language Codes
Appendix D: ISO 3166 Two-Letter Country Codes
Index
Caractéristiques techniques
PAPIER | |
Éditeur(s) | Sybex |
Auteur(s) | Huw Evans, Paul Ashworth |
Parution | 01/04/2001 |
Nb. de pages | 432 |
Format | 19 x 22,8 |
Couverture | Broché |
Poids | 813g |
Intérieur | Noir et Blanc |
EAN13 | 9780782128703 |
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