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Java graphics programming library
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Java graphics programming library

Java graphics programming library

Concepts to source code

Oswald Campesato

524 pages, parution le 24/04/2002

Résumé

Java Graphics Programming Library is a comprehensive reference for the experienced Java developer, providing hundreds of pages of source code for fully functional Java graphics classes. This book/CD-ROM package saves valuable programming time by offering ready-to-use, customizable code for commonly used graphics, including a variety of polygons, polyhedra, ellipses, cones, cylinders, and more. Each chapter contains a thematic selection of graphics and covers the necessary mathematics, programming concepts, and source code for each image. At the end of each chapter are thumbnails of the graphics in the chapter and the additional graphics available on the companion CD-ROM. Both advanced and less experienced users will find an abundance of code they can use “as is,” customize, or extend to suit a variety of programming needs.

KEY FEATURES

  • Ready-to-use, customizable source code for hundreds of Java graphics classes saves hours of programming time
  • All the graphics you need, from polygons and polyhedra, to ellipses, cones, cylinders and more
  • Presents necessary geometry and trigonometry in a clear, practical style
  • Teaches color and shading techniques for creating striking 3D effects
  • Clarifies mathematical concepts such as polynomial functions, polar equations, and recursion needed to create sophisticated spinning objects and geometric hybrids
  • Indexed and organized for quick reference
  • Companion CD-ROM contains color graphics, applets, complete source code for all examples covered in the book, and Java 2 SDK, Version 1.3.1

Contents

  1. Colors and Basic Shapes
  2. Building Blocks
  3. Line Segments and Trigonometry I
  4. Line Segments and Trigonometry II
  5. Rectangles and Trigonometry
  6. Polynomials and Line Segments
  7. Polygons and 3D Polar Coordinates
  8. Ellipse-Based Objects
  9. Ellipses and Simple Shading
  10. Ellipses, Shading, and Simple Motion
  11. Ellipses and Basic Animation
  12. Spinning Objects with Lines and Elliptic Arcs
  13. Ellipses and Cubic Functions
  14. Ellipses and Lava-like Patterns
  15. Striated Ellipses and Arcs
  16. Checkerboard Patterns
  17. Recursion
  18. Circles and Common Objects
  19. Loading Images
  20. Miscellaneous Graphics
  • Appendix A : Essential Math Concepts
  • Appendix B : Java Essentials
  • Appendix C : About the CD-ROM

L'auteur - Oswald Campesato

Oswald Campesato (Cupertino, CA) is an independent consultant who specializes in Perl, Java, and Web application development in conjunction with Open Source projects. He is the author of Java Graphics Programming Library: Concepts to Source Code.

Caractéristiques techniques

  PAPIER
Éditeur(s) Charles River Media
Auteur(s) Oswald Campesato
Parution 24/04/2002
Nb. de pages 524
Format 15,5 x 23,5
Couverture Relié
Poids 1015g
Intérieur Noir et Blanc
EAN13 9781584500926
ISBN13 978-1-58450-092-6

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