
Learning C# Programming with Unity 3D, second edition
Alex Okita
Résumé
Learning C# Programming with Unity 3D, Second Edition is for the novice game programmer without any prior programming experience. Readers will learn how C# is used to make a game in Unity 3D. Many example projects provide working code to learn from and experiment with. As C# evolves, Unity 3D evolves along with it. Many new features and aspects of C# are included and explained. Common programming tasks are taught by way of making working game mechanics. The reader will understand how to read and apply C# in Unity 3D and apply that knowledge to other development environments that use C#. New to this edition: includes latest C# language features and useful tools included with the .NET library like LINQ, Local Functions Tuples, and more!
Key Features
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- Provides a starting point for the first-time programmer
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- C# Code examples are simple short and clear
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- Learn the very basics on up to interesting tricks which C# offers
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1. Introduction: What This Book Is About
2. Before You Begin
3. First Steps: Just Getting Started
4. Basics: The Building Blocks of Code
5. Fundamentals: Building a Foundation
6. Intermediate: The Tricks of the Trade
7. Advanced
8. Extended
9. Stuff We Couldn't Cover
10. Good Luck
Index
Caractéristiques techniques
PAPIER | |
Éditeur(s) | Taylor&francis |
Auteur(s) | Alex Okita |
Parution | 27/08/2019 |
Nb. de pages | 672 |
EAN13 | 9781138336810 |
Avantages Eyrolles.com
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