Résumé
The Learning Series of self-paced training products transitions Maya users from the beginner or intermediate levels through to the advanced user level. With its focus on both theory and practice, these books have become the industry standard for helping users master Maya. Learning Maya 6 | Foundation gives the novice an understanding of the fundamentals of Maya.
Start creating 3D content -- Learning Maya 6 | Foundation gives you first hand experience with all of Maya's key 3D toolsets.
Develop your technique -- Learn how to efficiently use Maya to model, animate and render 3D scenes as well as add dynamic effects to your creations.
Key Features
- Demonstrations of recommended workflows
- Clear theoretical explanations
- Step by step tutorials
- Movie files
- Scene (support) files
System and Platform Requirements
- Maya Complete, Maya Unlimited v6
- DVD drive
- Windows® XP Professional/2000 Professional or Mac® OS X 10.2.4 or higher
Maya requires one of the following operating systems:
- Microsoft® Windows® XP Professional,Microsoft Windows 2000 Professional (Service Pack 2 or higher)
- SGI® IRIX® 6.5.15
- RedHat™ Linux® 9.0 or Enterprise Linux WS 3.0
- Apple® Mac® OS X 10.2.4 or higher (Maya Complete ONLY)
Maya requires one of the following browsers:
- Microsoft® Internet Explorer® 4.0 or higher
- Netscape® 7.0 or higher
At a minimum, Maya requires a system with:
- Intel® Pentium® II or higher,
- AMD Athlon™ processor,
- Macintosh® G4 or G5
- 512 MB RAM
- CD-ROM Drive
- Hardware-Accelerated OpenGL® graphics card
- 3-button mouse with mouse driver software
- 450 MB of hard disk space
Sommaire
- Learning Maya Foundation
- Understanding Maya
- Project One
- Lesson 1: Bouncing a Ball
- Lesson 2: Adding Character
- Lesson 3: Rendering
- Lesson 4: Particles
- Lesson 5: Working with Maya
- Lesson 6: The Dependency Graph
- Project Two
- Lesson 7: Curves and Surfaces
- Lesson 8: Organic Modeling
- Lesson 9: Animation
- Lesson 10: Secondary Animation
- Lesson 11: Rendering
- Lesson 12: Maya Render Types
- Project Three
- Lesson 13: Polygonal Spaceship
- Lesson 14: NURBS Spaceship
- Lesson 15: Subdivision Surfaces
- Lesson 16: Animating the Ships
- Lesson 17: Visual Effects
- Project Four
- Lesson 18: Primitive Man
- Lesson 19: Character Controls
- Lesson 20: Animating a Walk Cycle
- Lesson 21: The Trax Editor
- Project Five
- Lesson 22: Building Salty
- Lesson 23: Adding Facial Details
- Lesson 24: Animating Salty
- Lesson 25: Building the Set
- Lesson 26: Texture Mapping
- Lesson 27: Blinking using MEL
Caractéristiques techniques
PAPIER | |
Éditeur(s) | Autodesk - Maya Press |
Auteur(s) | Collectif Maya |
Parution | 02/07/2004 |
Nb. de pages | 550 |
Format | 18,5 x 23 |
Couverture | Broché |
Poids | 1165g |
Intérieur | Quadri |
EAN13 | 9781894893619 |
ISBN13 | 978-1-894893-61-9 |
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