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The Cinema 4d XL Handbook
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The Cinema 4d XL Handbook

The Cinema 4d XL Handbook

Adam Watkins

546 pages, parution le 01/09/2001

Résumé

CINEMA 4D XL v.6 (Windows and Macintosh) is a "Jack-Of-All-Trades" 3D graphics program that provides spectacular image quality, lightning fast workflow and rendering, and it's completely customizable. Users can create broadcast logos (as seen in popular television shows such as Will & Grace), special effects, (seen in Gladiator and Inspector Gadget), medical and architectural illustrations, multimedia graphics, and more!

This popular program is used throughout the world and is the primary application in a number of computer graphics programs at universities and training facilities. The Cinema 4D XL Handbook provides the growing user base of C4D with a definitive guide and resource. It takes a project-based approach by providing creative solutions to a variety of graphics issues and techniques, and includes new practical ways to implement the numerous tools and vast power of C4D.

Features:

  • Includes tutorials using BodyPaint 3D and C4D Net
  • A comprehensive guide to using Cinema 4D in specific graphics applications from broadcast logos to special effects
  • Provides a variety of tutorials in modeling, character modeling, animation, and more
  • Includes tips and tricks from expert C4D users
  • Companion CD-ROM includes color images, demos of Cinema 4D products, and tutorial support files
Contents
  • Preface
  • Introduction
  • Beginning Modeling
  • Power of HyperNurbs
  • Advanced Modeling
  • (Tutorials: Point/Poly Construction; Subdivision Overviews; Full Human Muscle Form; Eyes, Ears, Mouth, and Nose; Detailed Head, Seascapes, Desert, Forest)
  • Textures
  • (Tutorials: Scene of Shaders, Material from Scratch)
  • Advanced Textures
  • (Tutorials: UVW Mapping and Moving Objects, Mapping UVW Coordinates, Textures for Polys Vertex Mapping & Selection Sets, Single Mesh Models and Mapping, C4D and the Grid
  • System, Human Body Textures, Human Face Mapping)
  • BodyPaint Texturing
  • Lighting and Camera Tools
  • (Tutorials: Lighting Interior Scene, Interior Scene Night Lit, Interior
  • Scene Daytime lit, Exterior Scene Lighting - Day and Night)
  • Animation Basics
  • (Tutorials: Looped Bee Wings, Virtual Fly-thru, Nested Animation)
  • Advanced Animation
  • (Tutorials: IK/MTIK Walk, IK/MTIK Run)
  • Rendering
  • C.O.F.F.E.E.
  • Case Studies/Interviews
  • Getting the Job

L'auteur - Adam Watkins

Adam Watkins is the Director of Computer Arts at the University of the Incarnate Word in San Antonio, Texas. He has a BFA in theatre set and lighting design, and an MFA in graphic design from Utah State University where he also taught introductory through advanced animation. Adam also writes for a number of industry magazines.

Caractéristiques techniques

  PAPIER
Éditeur(s) Charles River Media
Auteur(s) Adam Watkins
Parution 01/09/2001
Nb. de pages 546
Format 18,7 x 23,3
Couverture Broché
Poids 1025g
Intérieur Noir et Blanc
EAN13 9781584500391

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