3Ds Max 7.5 Projects
Helping Designers Do More with Less
A project-based tutorial on the 3ds Max 7.5 modeling process
This book shows designers how to model, light, and render photorealistic and nonpho-torealistic materials on the basis of industrial design objects and interiors. Based on the materials provided here, the designer will learn to use global lighting and HDRI methods and to create animations and work with them. The book demonstrates how to combine various modeling methods, from splines to the most efficient and progressive polygonal methods. Particular attention is paid to settings for the mental ray 3.4 extension in the field of global lighting and rendering by elements, as well as to such innovations as cloth and viz extensions. This book is intended for 3D designers and 3ds Max computer graphics users looking to improve their modeling and rendering skills, as well as for teachers and students.
On the CD
The accompanying CD-ROM includes intermediate and final scenes that teach animators how to create and animate photorealistic objects in a realistic environment.
L'auteur Boris Kulagin
Boris Kulagin has developed computer games and graphics for television and Web sites. He is the author of 3ds max 4.0: From Objects to Animation, Advanced 3ds max 5 Modeling and Animating and 3ds max Animation with Character Studio 4 and Plug-Ins. He has been writing about and teaching people to useBds Max since its first release. Currently, the author works primarily as a 3D-training consultant at the RealTime School. Its custom training classes are designed to improve 3D modeling and animation ski I Is for a broad range of clients.
- Introduction to 3DS max
- Modeling and Graphic Presentation of Designed Objects
- Modeling and Rendering an Interior
- CD Contents
Caractéristiques techniques du livre "3Ds Max 7.5 Projects"
|Nb. de pages||456|
|Format||18,5 x 23,5|
|Intérieur||Noir et Blanc|
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