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Beginning GTK+ / GNOME Programming

Beginning GTK+ / GNOME Programming

Peter Wright

634 pages, parution le 15/05/2000

Résumé

GTK+ and GNOME provide you with a very powerful, yet easy-to-learn, object-oriented set of libraries to help you develop professional graphical interfaces. GTK+ and GNOME are exciting development technologies that allow you to create and manipulate windows, buttons, dialogs, menus, tool tips, status bars, toolbars, progress bars, horizontal and vertical scroll bars. They also have facilities for handling colors and fonts.
Programming in GTK+ and GNOME is made even easier by the availability of the powerful integrated development environment gIDE and project builder Glade. The visual appeal of the user interface that GTK+ /GNOME can create is limited only by the developer's imagination.

You'll learn all this and more from this book.

Who is this book for?

If you would like to contribute to the next big leap for Linux – the move into the desktop market, then this book is for you. It's useful for both the beginner who would like to learn about the infinite possibilities offered by the open source user interface programming, and the experienced programmer who would like to develop Linux applications with user-friendly graphical interfaces.

Have you installed Linux? Do you know simple C programming? That is all you need to start reading this book and developing very sophisticated and attractive graphical interfaces.

Table of contents

Introduction
Chapter 1: Welcome to GTK+/GNOME
Chapter 2: GLib
Chapter 3: Introducing GTK+
Chapter 4: Controlling the User Interface Layout
Chapter 5: Widget Wonders
Chapter 6: List and Bulk Data Widgets
Chapter 7: Dialogs
Chapter 8: Menus
Chapter 9: Advanced Widgets
Chapter 10: Graphics, Colors and Fonts
Chapter 11: Introducing GNOME
Chapter 12: GNOME Dialogs
Chapter 13: GNOME Widgets
Chapter 14: Further GNOME
Chapter 15: The GNOME Canvas
Chapter 16: The GNOME Integrated Development Environment (gIDE)
Chapter 17: Glade
Chapter 18: Application: Image Viewer
Chapter 19: Application: Balls and Springs
Appendix A: Signal Callbacks
Appendix B: Events
Appendix C: GNOME User Interface API Reference
Appendix D: ImageViewer
Appendix E: Balls and Spring
Index

L'auteur - Peter Wright

Peter Wright

is an independent software consultant, and author.
He first cut his teeth GUI programming in the 1980s writing game software for the venerable Amiga, before moving up to more "serious" work with Windows, UNIX and Linux. Today he has lead development teams all over the world, working for a number of key players in the software and financial markets. He specializes in Rapid Application Development techniques using C, C++, Pascal, Java and Visual Basic.

As an author, Peter has written more than 10 international bestsellers on programming, and over 300 technical articles, covering everything from video games to distributed n-tier client server applications. Some of his books have even been translated in French, Korean and Indian.

Caractéristiques techniques

  PAPIER
Éditeur(s) Wrox Press
Auteur(s) Peter Wright
Parution 15/05/2000
Nb. de pages 634
Poids 102g
EAN13 9781861003812

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