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Developing games in Java

Developing games in Java

David Brackeen

1004 pages, parution le 17/09/2003

Résumé

Learn Java programming and how it works in game development. This book teaches game programming using Java - combining the code with 3D graphics. You'll learn how to create a complete 3D shooter game, add smart Artificial Intelligence and smooth Multi-Player capabilities to a game and master techniques for full-screen graphics, hardware-accelerated images, and cool sound effects.

Java is quickly becoming an alternative to C++ in the game market. Java Game Programming covers java for games unlike any other book currently available. Instead of creating card games or unusable 3D engines like other books, readers will learn how to create a complete 3D shooter game by the end of this book. Key features covered in this book include: Java 2 Game Programming techniques, including latest 2D graphics and sound technologies, 3D graphics and scene management, 3D level editors, artificial intelligence, path-finding, and collision detection, game Scripting, multi-player game engine all through using up-to-date tools like ANT and BeanShell.

Contents

  • Java Game Fundamentals
    • Java Threads
    • 2D Graphics and Animation
    • Interactivity and User Interfaces
    • Sound Effects and Music
    • Creating a 2D Platform Game
    • Multi-Player Games
  • 3D Graphics and Advanced Techniques
    • 3D Graphics
    • Texture Mapping and Lighting
    • 3D Objects
    • 3D Scene Management Using BSP Trees
    • Collision Detection
    • Path Finding
    • Artificial Intelligence
    • Game Scripting
    • Persistence-Saving the Game
  • Tuning and Finishing Your Game
    • Optimization Techniques
    • Creating Game Art and Sounds
    • Game Design and the Last 10%
    • The Future
  • Index

L'auteur - David Brackeen

David Brackeen is a client-side Java game programming guru most popular for creating Scared, one of the most popular Java 3D shooters, and Race3d, a Java 3D racing game engine used in 6 different games. He has also created several Level Editors and plays around with music for fun.

Caractéristiques techniques

  PAPIER
Éditeur(s) New Riders
Auteur(s) David Brackeen
Parution 17/09/2003
Nb. de pages 1004
Format 18,5 x 23
Couverture Broché
Poids 1595g
Intérieur Noir et Blanc
EAN13 9781592730056
ISBN13 978-1-5927-3005-6

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