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Effective TCP/IP Programming

Effective TCP/IP Programming

44 Tips to Improve Your Network Programs

Jon C. Snader

Parution le 10/05/2000

Résumé

Programming in TCP/IP can seem deceptively simple. Nonetheless, many network programmers recognize that their applications could be much more robust. Effective TCP/IP Programming is designed to boost programmers to a higher level of competence by focusing on the protocol suite's more subtle features and techniques. It gives you the know-how you need to produce highly effective TCP/IP programs.

In forty-four concise, self-contained lessons, this book offers experience-based tips, practices, and rules of thumb for learning high-performance TCP/IP programming techniques. Moreover, it shows you how to avoid many of TCP/IP's most common trouble spots. Effective TCP/IP Programming offers valuable advice on such topics as:

  • Exploring IP addressing, subnets, and CIDR
  • Preferring the sockets interface over XTI/TLI
  • Using two TCP connections
  • Making your applications event-driven
  • Using one large write instead of multiple small writes
  • Avoiding data copying
  • Understanding what TCP reliability really means
  • Recognizing the effects of buffer sizes
  • Using tcpdump, traceroute, netstat, and ping effectively
Numerous examples demonstrate essential ideas and concepts. Skeleton code and a library of common functions allow you to write applications without having to worry about routine chores.

Through individual tips and explanations, you will acquire an overall understanding of TCP/IP's inner workings and the practical knowledge needed to put it to work. Using Effective TCP/IP Programming, you'll speed through the learning process and quickly achieve the programming capabilities of a seasoned pro.

Table of contents

Preface
Chapter 1 Introduction
A Few Conventions
Road Map to the Rest of the Book
Client-Server Architecture
Basic Sockets API Review
Summary

Chapter 2 Basics
Tip 1: Understand the Difference between Connected and Connectionless Protocols
Tip 2: Understand Subnets and CIDR
Tip 3: Understand Private Addresses and NAT
Tip 4: Develop and Use Application ``Skeletons''
Tip 5: Prefer the Sockets Interface to XTI/TLI
Tip 6: Remember That TCP Is a Stream Protocol
Tip 7: Don't Underestimate the Performance of TCP
Tip 8: Avoid Reinventing TCP
Tip 9: Realize That TCP Is a Reliable Protocol, Not an Infallible Protocol
Tip 10: Remember That TCP/IP Is Not Polled
Tip 11: Be Prepared for Rude Behavior from a Peer
Tip 12: Don't Assume That a Successful LAN Strategy Will Scale to a WAN
Tip 13: Learn How the Protocols Work
Tip 14: Don't Take the OSI Seven-Layer Reference Model Too Seriously

Chapter 3 Building Effective and Robust Network Programs
Tip 15: Understand the TCP Write Operation
Tip 16: Understand the TCP Orderly Release Operation
Tip 17: Consider Letting inetd Launch Your Application
Tip 18: Consider Letting tcpmux ``Assign'' Your Server's Well-known Port
Tip 19: Consider Using Two TCP Connections
Tip 20: Consider Making Your Applications Event Driven (1)
Tip 21: Consider Making Your Applications Event Driven (2)
Tip 22: Don't Use TIME-WAIT Assassination to Close a Connection
Tip 23: Servers Should Set the SO_REUSEADDR Option
Tip 24: When Possible, Use One Large Write Instead of Mul
Tiple Small Writes
Tip 25: Understand How to Time Out a connect Call
Tip 26: Avoid Data Copying
Tip 27: Zero the sockaddr_in Structure Before Use
Tip 28: Don't Forget About Byte Sex
Tip 29: Don't Hardcode IP Addresses or Port Numbers in Your Application
Tip 30: Understand Connected UDP Sockets
Tip 31: Remember That All the World's Not C
Tip 32: Understand the Effects of Buffer Sizes

Chapter 4 Tools and Resources
Tip 33: Become Familiar with the ping Utility
Tip 34: Learn to Use tcpdump or a Similar Tool
Tip 35: Learn to Use traceroute
Tip 36: Learn to Use ttcp
Tip 37: Learn to Use lsof
Tip 38: Learn to Use netstat
Tip 39: Learn to Use Your System's Call Trace Facility
Tip 40: Build and Use a Tool to Capture ICMP Messages
Tip 41: Read Stevens
Tip 42: Read Code
Tip 43: Visit the RFC Editor's Page
Tip 44: Frequent the News Groups

Appendix A Miscellaneous UNIX Code
etcp.h Header
The daemon Function
The signal Function

Appendix B Miscellaneous Windows Code
The skel.h Header
Windows Compatibility Routines
Bibliography
Index

L'auteur - Jon C. Snader

Jon Snader

is a Senior Software Engineer at Paradigm4 and a TCP/IP expert. His background includes work in communications, networking, compiler development, operating systems, and radio network controllers. His latest work has been in message switches for the public safety market.

Caractéristiques techniques

  PAPIER
Éditeur(s) Addison Wesley
Auteur(s) Jon C. Snader
Parution 10/05/2000
EAN13 9780201615890

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