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Fireworks 4 fast & easy web developement

Fireworks 4 fast & easy web developement

Lisa Lee

612 pages, parution le 01/08/2001

Résumé

With Firework 4, you can create, edit, and animate Web graphics using a complete set of bitmap and vector tools. You can design and optimize Web graphics for easy integration into your Web site. Aimed at the intermediate to advanced computer user or Web designer, Fireworks 4 Fast & Easy Web Development gives you the knowledge that you need to take full advantage of everything that Fireworks 4 has to offer. Whether you are a new Fireworks user or simply new to this version, this book is the perfect format for learning this new version of Fireworks. Filled with easy-to-understand instructions and hundreds of actual screen shots, this book will have you up and running in no time. The accompanying CD contains demo apps of Macromedia's Fireworks 4 and Dreamweaver 4, as well as the source files from the book.

Table of Contents

Introduction
Who Should Read This Book?
Helpful Hints with Every Chapter

Part I: Getting Started With Fireworks 3

Chapter 1: Installing Fireworks 3
System Requirements

Macintosh
Windows
Using the Fireworks Installer
Easy Install
Removing Fireworks
Help with Fireworks
Help Menu
Tutorial
Search Help
Using the Fireworks Manual
Fireworks Support

Chapter 2: Exploring Fireworks
Making a Better Web Site

Improving Web Graphics
Optimizing Graphics
Animating Graphics
Creating Image Maps
Navigating with Buttons and Bars
Using the Workspace
Viewing a Document
Picking a Tool
Using Panels and Inspectors
Viewing Web Objects and Behaviors
Working with Layers and Document History

Chapter 3: Working with Files
Viewing an Image File

Opening a File
Changing Image Size
Adjusting Image Colors
Changing a File's Format
Exporting an Image File
Viewing a Web Page
Opening an HTML File
Editing HTML
Copying HTML Code
Exporting HTML

Chapter 4: Navigating Windows
Using Window Menus

Choosing a Toolbox Tool
Using the Optimize Panel
Understanding Color Panels
Using the Behaviors Panel
Using Find and Replace
Arranging Windows
Opening Files
Interpreting a Document Window
Object Edit Mode
Image Edit Mode

Chapter 5: Customizing Preferences
Using General Preferences

Setting Undo and Color Defaults
Setting Interpolation
Using Editing Preferences
Image Editing
Setting Source File Behavior
Using Folder Settings
Setting Plug-ins
Setting Textures
Setting Patterns
Setting Scratch Disks
Using Import Preferences
Layer Preferences
Text Preferences

Chapter 6: Organizing Files and Folders
Examining the Fireworks Folder

Identifying Essential Folders
Identifying Help Files
Organizing Projects
Storing Source Files
Modifying Files
Grouping by Folder
Storing Fireworks and Web Files
Working with the Project Log

Part II: Designing Graphics wWith Fireworks

Chapter 7: Creating New Graphics
Creating Objects

Working with Shapes
Drawing Freehand
Editing an Object
Setting Object Strokes
Choosing a Stroke
Viewing Stroke Settings
Editing a Stroke
Adjusting Object Sizes
Resizing an Object
Distorting an Object
Adding Layers
Creating a Layer
Editing a Layer
Adding Frames
Creating a Frame
Editing a Frame
Previewing an Object
Creating a Page Layout
Working with Images and Objects
Reading Palette Information
Comparing Images
Quality Versus Size
Choosing the Right Image
Using 2-Up Mode
Using 4-Up Mode
Updating in Real-Time
Combining Objects
Grouping Objects
Gamma Preview
Windows
Macintosh

Chapter 8: Opening Existing Graphics
Importing Graphic Files

Opening JPEG or GIF Files
Working with Frames
Using Layers
Messing with Masks
Correcting Colors
Adjusting Levels
Choosing a Palette
Downsizing a Palette
Working with Filters and Plug-ins
Using a Filter
Using a Plug-in
Adding Filters
Adding Photoshop and Third-Party Plug-ins

Chapter 9: Editing Graphics
Editing Bitmaps

What's a Bitmap?
Why Use a Bitmapped Image?
GIF Graphics
JPEG Graphics
PNG Graphics
Editing Vector Graphics
What Is a Vector Graphic?
Why Use Vector Graphics?
PNG Vector Graphics
Animating Images
Creating Animation
Controlling Rollover Animation
Optimizing Animation
Exporting an Animation
Adding Text
Working with Graphic and Text Styles
Animating Text
Editing an Object
Adding a Point
Deleting a Point
Distorting Objects
Grouping Objects
Changing Opacity
Applying Blend Modes
Adding Solid Fills
Changing Fills
Editing Paths
Pushing a Point
Pulling a Point
Redrawing Paths
Joining Paths
Exporting Paths
Editing Colors
Converting Palettes
Saving Gradient Fills
Editing Gradients
Working with Transparency

Chapter 10: Applying Effects
Using Effects

Applying an Effect
Applying a Live Effect
Editing Live Effects
Adjusting Eye Candy Effects
Customizing Effects
Using Photoshop Plug-ins and Effects
Installing a Photoshop Plug-in
Applying a Plug-in
Applying a Photoshop Effect

Chapter 11: Optimizing Graphics
Slicing Graphics

Creating a Sliced Image
Using the Object Inspector
Viewing the Behaviors Panel
Exporting a Slice
Exporting Using Shims
Exporting Using Nested Tables
Creating Text Slices
Formatting Text Slices
Mixing File Formats
Adding Interactivity
Creating a Rollover
Comparing Slices to Hot Spots
Replacing Slices
Transforming Slices
Transforming Graphics
Transforming Pattern Fills
Transforming Numerically
Optimizing Images
Choosing a File Format
Choosing a Compression Format
Comparing Images
Reducing Quality
Redudng Size
Choosing Color Palettes
Viewing Colors in a Palette
Setting the Number of Colors

Part III: Automating with Fireworks

Chapter 12: Exploring Automation
Viewing Automation Panels

Using the History Panel
Using the Behaviors Panel
Using the Library Panel
Using the Find and Replace Panel
Using the Project Log Panel
Making Buttons with Button Maker
Automating Button Creation
Creating Navigation Bars
Automating Slice Creation
Automating Hot Spot Creation
Automating with the Find and Replace Panel
Editing Objects
Editing Web Pages
Working with Batch Processing
Running Commands
Creating Scriptlets
Running Scriptlets
Changing Project Files

Chapter 13: Using Button Maker
Anatomy of a Button

Button Graphics
Using the Link Wizard
Symbols, Instances, and Buttons
Using the Button Maker
Creating a Button
Editing a Button
Assigning Button Behaviors
Changing Rollover States
Building a Navigation Bar
Creating a Navigation Bar
Editing the Navigation Bar
Editing Rollovers
Converting a Rollover to a Button
Changing a Rollover
Adding a Theme
Removing Rollover Behaviors
Removing a Button
Importing a Button
Importing an Image
Importing from Dreamweaver 3
Testing Buttons

Chapter 14: Creating One-Step Commands
Updating a Project

Finding and Replacing Colors
Finding and Replacing Across Files
Changing Graphic and Text Styles
Editing Live Effects
Updating Animation
Changing Instances
Batch Processing Animation

Part IV: Integrating HTML Code and Graphics

Chapter 15: Integrating Other Formats
Exploring Fireworks HTML Code

Viewing HTML Sources
Viewing JavaScript Sources
Viewing Fireworks HTML in Dreamweaver
Changing HTML Code
Menu Commands
Editing HTML
Exporting HTML
Copying HTML Code
Choosing HTML Settings
Working with HTML Properties
Importing HTML from Dreamweaver
Copying HTML Code
Using the Update HTML Command
Creating Dreamweaver Library Items
Editing Fireworks Graphics in Dreamweaver
Placing Fireworks Images in Dreamweaver
Placing Fireworks HTML in Dreamweaver
Setting an External Editor
Editing Graphics in Dreamweaver with Fireworks

Chapter 16: Exporting Firework Files
Exporting Pieces of a Web Page

Exporting an Area
Exporting Paths
Exporting Images
Exporting Slices
Using the Export Wizard
Choosing an Export Format
Choosing an Export Destination
Adjusting Export Preview Settings
Exporting Frames
Exporting Frames to Files
Exporting a Single Frame
Optimizing During Export
Optimizing Web Pages
Optimizing File Settings
Optimizing Rollover Settings
Exporting Rollovers
Exporting Symbols and Instances
Exporting Buttons

Chapter 17: Exploring Dreamweaver 3
Touring Dreamweaver Panels

History Panel
Frames Panel
Layers Panel
Behaviors Panel
HTML Panels
Using Palettes, Preferences, and the Launcher
Object Palette Tools
Launcher
Preferences
Menus
Exploring Web Site Design
Rollover States and Frames
Laying Out a Photo Album
Customizing Templates
Viewing the Web Site
Creating a Rollover in Dreamweaver
Inserting Fireworks HTML

Chapter 18: Customizing Web Pages
Creating a Web Page with Dreamweaver 3

Importing from Fireworks
Maintaining Code
Editing the Web Page
Tweaking Graphics
Tweaking HTML
Viewing Imported Files
Checking the Page Layout
Testing Rollovers

Part V: Appendixes

Appendix A: HTML and JavaScript Web Resources
HTML

What are Tags?
Text
Images
Layout
Links
Tables
Frames
Web Resources
JavaScript
What's a Script?
Interactive Link
Button Behavior
Date and Time
What Browser Is This?
Caching Images
Changing Multiple Frames with One Link
Web Resources

Appendix B: Glossary

Index

L'auteur - Lisa Lee

Lisa Lee is a former Apple employee who has worked with Macintosh developers for over a decade, helping to create user-friendly hardware and software products for the Macintosh. She is the author of several books, including Fireworks Fast & Easy Web Development and Upgrading and Repairing Your Mac.

Caractéristiques techniques

  PAPIER
Éditeur(s) Prima Publishing
Auteur(s) Lisa Lee
Parution 01/08/2001
Nb. de pages 612
Format 18,8 x 23,3
Couverture Broché
Poids 927g
Intérieur Noir et Blanc
EAN13 9780761535195

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