Interaction Design
Beyond human-computer interaction 2nd Edition
Helen Sharp, Yvonne Rogers, Jenny Preece
Résumé
The classic text, 'Interaction Design' by Sharp, Preece and Rogers is back in a fantastic new 2nd Edition!
New to this edition:
- Completely updated to include new chapters on Interfaces, Data Gathering and Data Analysis and Interpretation, the latest information from recent research findings and new examples
- Now in full colour
- A lively and highly interactive Web site that will enable students to collaborate on experiments, compete in design competitions, collaborate on designs, find resources and communicate with others
- A new practical and process-oriented approach showing not just what principals ought to apply, but crucially how they can be applied
"The best basis around for user-centered interaction design, both as a primer for students as an introduction to the field, and as a resource for research practitioners to fall back on. It should be labelled 'start here'."
Pieter Jan Stappers, ID-StudioLab, Delft University of Technology
Sommaire
- What is interaction design?
- Introduction.
- Good and poor design.
- What is interaction design?
- The user experience.
- The process of interaction design.
- Interaction design and the user experience.
- INTERVIEW with Gitta Salomon.
- Understanding and conceptualizing interaction.
- Introduction.
- Understanding the problem space.
- Conceptualizing the design space.
- Theories, models and frameworks.
- INTERVIEW with Terry Winograd.
- Understanding users.
- Introduction.
- What is cognition?
- Applying knowledge from the physical world to the digital world.
- Conceptual frameworks for cognition.
- Designing for collaboration and communication.
- Introduction.
- Social mechanisms in communication and collaboration.
- Technology-mediated social phenomena.
- INTERVIEW with Abigail Sellen.
- Affective aspects.
- Introduction.
- What are affective aspects?
- Expressive interfaces and positive emotions.
- Frustrating interfaces and negative emotions.
- Persuasive technologies.
- Anthropomorphism.
- Interface agents, virtual pets and interactive toys.
- Models of emotion and pleasure.
- Interfaces and interactions.
- Introduction.
- Paradigms.
- Interface types.
- Which interface?
- Data Gathering.
- Introduction.
- Four key issues.
- Data recording.
- Interviews.
- Questionnaires.
- Observation.
- Choosing and combining techniques.
- INTERVIEW with Sara Bly.
- Data analysis, interpretation and presentation.
- Introduction.
- Qualitative and quantitative.
- Simple quantitative analysis.
- Simple qualitative analysis.
- Using Theoretical Frameworks.
- Tools to support analysis.
- Presenting your findings.
- The process of interaction design.
- Introduction.
- What is involved in interaction design?
- Some practical issues.
- Lifecycle models: showing how the activities are related.
- INTERVIEW with Gillian Crampton Smith.
- Identifying needs and establishing requirements.
- Introduction.
- What, how, and why?
- What are requirements?
- Data gathering for requirements.
- Data analysis.
- Task description.
- Task analysis.
- INTERVIEW with Suzanne Robertson.
- Design, prototyping and construction.
- Introduction.
- Prototyping and construction.
- Conceptual design: moving from requirements to first design.
- Physical design: getting concrete.
- Using scenarios in design.
- Using prototypes in design.
- Tool support.
- INTERVIEW with Karen Holtzblatt.
- Introducing evaluation.
- Introduction.
- The why, what,, where and when of evaluation.
- The language used to describe evaluation.
- Evaluation approaches and methods.
- Evaluation studies.
- What did we learn from the case studies?
- An evaluation framework.
- Introduction.
- D E C I D E: A framework to guide evaluation.
- Usability testing and field studies.
- Introduction.
- Usability testing.
- Usability testing of a large website.
- Conducting experiments.
- Field studies.
- INTERVIEW with Ben Shneiderman.
- Analytical evaluation.
- Introduction.
- Inspections: heuristic evaluation.
- Inspections: walkthroughs.
- Predictive models.
- INTERVIEW with Jakob Nielsen.
Caractéristiques techniques
PAPIER | |
Éditeur(s) | Wiley |
Auteur(s) | Helen Sharp, Yvonne Rogers, Jenny Preece |
Parution | 30/01/2007 |
Édition | 2eme édition |
Nb. de pages | 776 |
Format | 19 x 23,5 |
Couverture | Broché |
Poids | 1650g |
Intérieur | Quadri |
EAN13 | 9780470018668 |
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