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Interaction Design

Interaction Design

Beyond human-computer interaction 2nd Edition

Helen Sharp, Yvonne Rogers, Jenny Preece

776 pages, parution le 30/01/2007 (2eme édition)

Résumé

The classic text, 'Interaction Design' by Sharp, Preece and Rogers is back in a fantastic new 2nd Edition!

New to this edition:

  • Completely updated to include new chapters on Interfaces, Data Gathering and Data Analysis and Interpretation, the latest information from recent research findings and new examples
  • Now in full colour
  • A lively and highly interactive Web site that will enable students to collaborate on experiments, compete in design competitions, collaborate on designs, find resources and communicate with others
  • A new practical and process-oriented approach showing not just what principals ought to apply, but crucially how they can be applied

"The best basis around for user-centered interaction design, both as a primer for students as an introduction to the field, and as a resource for research practitioners to fall back on. It should be labelled 'start here'."

Pieter Jan Stappers, ID-StudioLab, Delft University of Technology

Sommaire

  • What is interaction design?
    • Introduction.
    • Good and poor design.
    • What is interaction design?
    • The user experience.
    • The process of interaction design.
    • Interaction design and the user experience.
    • INTERVIEW with Gitta Salomon.
  • Understanding and conceptualizing interaction.
    • Introduction.
    • Understanding the problem space.
    • Conceptualizing the design space.
    • Theories, models and frameworks.
    • INTERVIEW with Terry Winograd.
  • Understanding users.
    • Introduction.
    • What is cognition?
    • Applying knowledge from the physical world to the digital world.
    • Conceptual frameworks for cognition.
  • Designing for collaboration and communication.
    • Introduction.
    • Social mechanisms in communication and collaboration.
    • Technology-mediated social phenomena.
    • INTERVIEW with Abigail Sellen.
  • Affective aspects.
    • Introduction.
    • What are affective aspects?
    • Expressive interfaces and positive emotions.
    • Frustrating interfaces and negative emotions.
    • Persuasive technologies.
    • Anthropomorphism.
    • Interface agents, virtual pets and interactive toys.
    • Models of emotion and pleasure.
  • Interfaces and interactions.
    • Introduction.
    • Paradigms.
    • Interface types.
    • Which interface?
  • Data Gathering.
    • Introduction.
    • Four key issues.
    • Data recording.
    • Interviews.
    • Questionnaires.
    • Observation.
    • Choosing and combining techniques.
    • INTERVIEW with Sara Bly.
  • Data analysis, interpretation and presentation.
    • Introduction.
    • Qualitative and quantitative.
    • Simple quantitative analysis.
    • Simple qualitative analysis.
    • Using Theoretical Frameworks.
    • Tools to support analysis.
    • Presenting your findings.
  • The process of interaction design.
    • Introduction.
    • What is involved in interaction design?
    • Some practical issues.
    • Lifecycle models: showing how the activities are related.
    • INTERVIEW with Gillian Crampton Smith.
  • Identifying needs and establishing requirements.
    • Introduction.
    • What, how, and why?
    • What are requirements?
    • Data gathering for requirements.
    • Data analysis.
    • Task description.
    • Task analysis.
    • INTERVIEW with Suzanne Robertson.
  • Design, prototyping and construction.
    • Introduction.
    • Prototyping and construction.
    • Conceptual design: moving from requirements to first design.
    • Physical design: getting concrete.
    • Using scenarios in design.
    • Using prototypes in design.
    • Tool support.
    • INTERVIEW with Karen Holtzblatt.
  • Introducing evaluation.
    • Introduction.
    • The why, what,, where and when of evaluation.
    • The language used to describe evaluation.
    • Evaluation approaches and methods.
    • Evaluation studies.
    • What did we learn from the case studies?
  • An evaluation framework.
    • Introduction.
    • D E C I D E: A framework to guide evaluation.
  • Usability testing and field studies.
    • Introduction.
    • Usability testing.
    • Usability testing of a large website.
    • Conducting experiments.
    • Field studies.
    • INTERVIEW with Ben Shneiderman.
  • Analytical evaluation.
    • Introduction.
    • Inspections: heuristic evaluation.
    • Inspections: walkthroughs.
    • Predictive models.
    • INTERVIEW with Jakob Nielsen.
Voir tout
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Caractéristiques techniques

  PAPIER
Éditeur(s) Wiley
Auteur(s) Helen Sharp, Yvonne Rogers, Jenny Preece
Parution 30/01/2007
Édition  2eme édition
Nb. de pages 776
Format 19 x 23,5
Couverture Broché
Poids 1650g
Intérieur Quadri
EAN13 9780470018668

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