Résumé
and ordinary people control and interact with them. This new paradigm has led to a burgeoning demand for graphics-intensive and highly interactive interfaces.
Developing User Interfaces is targeted at the programmer
who will actually implement, rather than design, the user
interface. Most user interface books focus on psychology
and usability, not programming techniques. This book
recognizes the need for programmers to collaborate with
usability experts and psychologists, so topics such as the
principles of visualization, human perception, and
usability evaluation are touched upon. Yet the primary
focus remains on those tools and techniques required for
programming the complex user interface.
- Focuses on advanced programming topics
- event handling
- interaction with geometric objects
- widget tool kits
- input syntax
- event handling
- Useful to programmers using any language-no particular
windowing system or tool kit is presumed, examples are
drawn from a variety of commercial systems, and code
examples are presented in pseudo code
- The basic concepts of traditional computer graphics
such as drawing and three-dimensional modeling are covered
for readers without a computer graphics background.
Caractéristiques techniques
PAPIER | |
Éditeur(s) | Morgan Kaufmann |
Auteur(s) | Dan R. Olsen |
Parution | 30/03/1998 |
Nb. de pages | 500 |
Format | 226 x 176 |
EAN13 | 9781558604186 |
Avantages Eyrolles.com
Consultez aussi
- Les meilleures ventes en Graphisme & Photo
- Les meilleures ventes en Informatique
- Les meilleures ventes en Construction
- Les meilleures ventes en Entreprise & Droit
- Les meilleures ventes en Sciences
- Les meilleures ventes en Littérature
- Les meilleures ventes en Arts & Loisirs
- Les meilleures ventes en Vie pratique
- Les meilleures ventes en Voyage et Tourisme
- Les meilleures ventes en BD et Jeunesse