Sams Teach Yourself Game Programming with Visual Basic in 21 Days -... - Librairie Eyrolles
Tous nos rayons

Déjà client ? Identifiez-vous

Mot de passe oublié ?

Nouveau client ?

CRÉER VOTRE COMPTE
Sams Teach Yourself Game Programming with Visual Basic in 21 Days
Ajouter à une liste

Librairie Eyrolles - Paris 5e
Indisponible

Sams Teach Yourself Game Programming with Visual Basic in 21 Days

Sams Teach Yourself Game Programming with Visual Basic in 21 Days

Clayton Walnum

672 pages, parution le 01/01/2001

Résumé

In just 21 days, you'll have all the skills you need to get up and running efficiently. With this complete tutorial, you'll master the basics and then move on to the more advanced features and concepts.
  • Understand the fundamentals and go to the next level of game programming
  • Learn how to create your own games with Visual Basic
  • Get expert tips from an authority on game programming

This book is designed for the way you learn. Go chapter by chapter through the step-by-step. lessons, or just choose those lessons that interest you the most.

Contents

  • Day 1: The Art of Game Programming
  • Day 2: Drawing Graphics with Visual Basic
  • Day 3: Creating Game Screens with Fonts and VB Graphics
  • Day 4: Developing Program Code
  • Day 5: Displaying and Manipulating Images
  • Day 6: Graphics Programming with the Windows API
  • Day 7: Programming Real-Time Games
  • Day 8: Programming Card Games
  • Day 9: Poker Squares
  • Day 10: Programming Computer Opponents
  • Day 11: Adding Sound to a Game
  • Day 12: Playing the Game-The Dragonlord RPG Project
  • Day 13: Programming a Simple RPG
  • Day 14: Creating a Level Editor
  • Day 15: Game Play and the User Interface: The Moonlord Project
  • Day 16: Tracking Game Information: The Moonlord Project
  • Day 17: Programming the Main Screen: The Moonlord Project
  • Day 18: Programming the Short Range Scan Screen: The Moonlord Proj ect
  • Day 19: Programming the Status Screen: The Moonlord Project
  • Day 20: Adding Animation: The Moonlord Project
  • Day 21: Adding Sound: The Moonlord Project

L'auteur - Clayton Walnum

Clayton Walnum started programming computers in 1982, when he traded an IBM Selectric typewriter to buy an Atari 400 computer (16K of RAM!). Clay has since acquired a degree in computer science, and written over 30 books (translated into many languages) covering everything from computer gaming to 3D graphics programming. He's also written hundreds of magazine articles and software reviews, as well as countless programs.

Caractéristiques techniques

  PAPIER
Éditeur(s) Sams
Auteur(s) Clayton Walnum
Parution 01/01/2001
Nb. de pages 672
Format 18,7 x 23,3
Couverture Broché
Poids 1170g
Intérieur Noir et Blanc
EAN13 9780672319877

Avantages Eyrolles.com

Livraison à partir de 0,01 en France métropolitaine
Paiement en ligne SÉCURISÉ
Livraison dans le monde
Retour sous 15 jours
+ d'un million et demi de livres disponibles
satisfait ou remboursé
Satisfait ou remboursé
Paiement sécurisé
modes de paiement
Paiement à l'expédition
partout dans le monde
Livraison partout dans le monde
Service clients sav@commande.eyrolles.com
librairie française
Librairie française depuis 1925
Recevez nos newsletters
Vous serez régulièrement informé(e) de toutes nos actualités.
Inscription