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TrueSpace F/X Creations

TrueSpace F/X Creations

Nick Robalik

301 pages, parution le 10/05/2000

Résumé

This book has been created for those users seeking to achieve advanced F/X such as fire, explosions, tornados, and so forth. In these pages, we will go over how to use various plugins and shaders to their full effect for reaching this goal- This book is for the animator who wants to add some serious special F/X into his or her animations for more of an impact on its viewers, be they potential employers checking out your demo reel, a new animation to impress your friends, or your latest project for a client.
This book is best read sitting in front of your computer and going through all of the techniques described step by step in the book. After a few times through, you may only need the book as a quick reference, proof that you are on your way to expanding your abilities as an F/X animator. Feel free to improvise along the way, such as changing the setting in the plugins and shaders to create your own explosive F/X. This book tells you all you need to know to get going on the F/X you want to create. Don't depend on the presets shown throughout the book and on the CD, or you won't really be learning anything.
This book is not for the absolute beginner; it's assumed you have at least a basic understanding of 3D modeling and animation. Also assumed is that you are familiar with the general trueSpace interface and the operation of the program. This is NOT a book on trueSpace; if you're just starting out, it may be a better idea to pick up The trueSpace2 Bible or trueSpace3for Dummies, both available at your local bookstore.
In the initial chapters, we will cover some functions of trueSpace4 that you may or may not be aware of If you already understand these features, feel free to skip to the next section; odds are you'll find something in there that you haven't discovered. In later chapters, we will discuss the creation of advanced F/X using trueSpace4 in conjunction with some of the amazing plugins and shaders available to the trueSpace4 community.

What this Book Is About ?

When doing research on the topic of F/X, I went looking for other books that covered the same topic, and they were very hard to find. Many of them were written years ago, and that's a lifetime in computer graphics. Those written fairly recently didn't go into much depth on the topics and tended only to cover the very basics of F/X creation in a particular program. I was quite surprised by this due to the number of productions around today that require some kind of CG F/X work. This strengthened my resolve to make this book as informative and detailed as possible.
The techniques in this book apply to almost every 3D program in existence-whether you are using trueSpace4, Lightwave, 3DSMAX, or others, you should be able to walk away from this book and apply what you have learned to create your own amazing, explosive F/X.

L'auteur - Nick Robalik

Nick Robalik

is a freelance 3D modeler/animator and F/X animator. He is the owner of Digital.Soapbox, a virtual Internet-based design and animation house specializing in detailed modeling, animation, and, of course, F/X animation. Nick blames his interest in computer graphics on the movies Tron and The Last Starfighter, both of which he stills owns and watches at least once a week. And, of course, comic books, which warped his fragile little mind so that he may concoct strange plugin and shader recipes to achieve his F/X.

Caractéristiques techniques

  PAPIER
Éditeur(s) Charles River Media
Auteur(s) Nick Robalik
Parution 10/05/2000
Nb. de pages 301
Format 18,6 x 23,5
Couverture Broché
Poids 778g
Intérieur Noir et Blanc
EAN13 9781584500124

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