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Virtual reality technologies for future telecommunications systems
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Virtual reality technologies for future telecommunications systems

Virtual reality technologies for future telecommunications systems

Algirdas Pakstas, Ryoichi Komiya

228 pages, parution le 18/10/2002

Résumé

In a face-to-face conversation, only 10 % of the message is conveyed by words, the remaining 90 % is carried via vocal pitch, emphasis, facial expressions, body language, and other related factors. The challenge for future telecommunication systems will be to bridge the shortcomings of our current voice-orientated systems. Video conferencing and live chats are replacing our traditional forms of communication. Worldwide telecommunications networks are being redesigned to provide new multimedia services. The goal of this book is to bring together end users, service providers and researchers from academia as well as the communications industry to share state-of-the-art information on projects, products, services, and processes for future virtual reality (VR) telecommunications systems. Virtual Reality Technologies for Future Telecommunications Systems features:
  • today' s telecommunications systems and services - problems and limitations
  • a guide to employing VR in telecommunications networks
  • cutting edge research & rare insights into experimental VR telecommunications systems and services
  • aspects and challenges of the emerging technologies (user interface design, user behaviour, computational complexity, high-speed Internet)
Researchers, network planners or engineers and visualisation engineers will find this edited volume useful and inspiring. The goal of the future is nothing less than electronic communication involving all five human senses. ContentsPART 1 INTRODUCTION: WHY VIRTUAL REALITY FOR TELECOMMUNICATIONS SYSTEMS?
  • Overview of Computer-based Virtual Reality
  • Towards Person-to-person Virtual Reality Telecommunication System
PART 2 COMPUTER-BASED VIRTUAL WORLDS
  • Virtual Club Telecommunication system
  • Presence Awareness for Future Telecommunications Systems
  • Hyperspace Link Method for Virtual Reality Telecommunication System
PART 3 VIRTUAL LEARNING ENVIRONMENTS
  • Towards Agent-based Collaborative and Interactive Virtual Environments Collaborative Virtual Environments for Industrial Training and e-Commerce
  • Virtual Reality Application for Networked Dictionary
PART 4 VRTS DEFINITIONS AND COMPONENTS
  • Definition of VRTS
  • A Prototype Terminal Proposal for Virtual Reality Telecommunication System
  • Multimegavoxel Volumetric 3-D Display System for Distributed Collaboration
PART 5 MOTION ANALYSIS AND TRANSMISSION
  • Cyber Action: Real-time Human Motion Instruction System using Life-sized Stereoscopic Avatars
  • Distributed Gait Measurements
  • Realistic Telecommunications with Somatic Sensation
PART 6 CYBERSPACES IN HIGH-SPEED NETWORK ENVIRONMENTS
  • High-speed Networks and Virtual Reality Telecommunication System

Caractéristiques techniques

  PAPIER
Éditeur(s) Wiley
Auteur(s) Algirdas Pakstas, Ryoichi Komiya
Parution 18/10/2002
Nb. de pages 228
Format 17,2 x 25
Couverture Relié
Poids 610g
Intérieur Noir et Blanc
EAN13 9780470848869
ISBN13 978-0-470-84886-9

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