Résumé
Fluency with Information Technology gives students the experience, knowledge, and capabilities needed to apply information technology effectively throughout their lives. Unlike computer literacy, which teaches only immediately useful skills, Fluency with Information Technology adds problem solving, reasoning and complexity management to prepare students to use computers today and to be effective IT users tomorrow.
- Written by the chairman of the National Research Councils report, Being Fluent with Information Technology.”
- Prepares students to adapt to an ever-changing computing environment through lifelong learning by focusing on three different types of content: Skills, Concepts, and Capabilities.
- Skills: refers to proficiency with contemporary computer applications like email, word processing, Web searching, etc. Skills make the technology immediately useful to students and ground their learning of other content in practical experience.
- Concepts: refers to the fundamental knowledge underpinning IT, such as how computers work, digital representation of information, assessing information authenticity, etc. Concepts provide the principles on which students will build new understanding as IT evolves.
- Capabilities: refers to higher-level thinking processes such as problem-solving, reasoning, complexity management, trouble-shooting, etc. Capabilities embody modes of thinking that are essential to exploiting IT, but they apply in many other situations as well. The Capabilities component is a standard element of all education, and is essential to the effective use of IT, making it an explicit focus of this book.
- Extensive supplements package including labs (with applications) and an activities guide for students and a solutions manual and Test Bank for instructors.
Contents
- I. Becoming skilled with information technology.
- The Context of Information Technology.
- Terms of Endearment - Defining IT.
- What the Digirati Know.
- Making the Connection.
- Searching for Truth.
- Search and Research.
- II. Digitization and algorithms.
- To Err Is Human...
- Bits and the Why of Bytes.
- Computer Basics.
- Algorithmic Thinking.
- Sound, Light and Magic.
- III. Databases and managing data.
- Using Computers in Polite Society.
- Databases.
- HAI! Adventure Database Design.
- E-Commerce and Business Information.
- Privacy and Security.
- IV. Problem solving.
- Foundations of Programming.
- The Bean Counter -- A First JavaScript Program.
- Abstraction and Functions.
- Once is Not Enough.
- Algorithmic Problem Solving.
- Computers Can Do Almost ( everything, ( nothing.
- Commencement, A Fluency Summary. A discussion of what was learned and why. A pitch for
- Glossary.
- Problem Solutions (Odd Numbered).
L'auteur - Lawrence Snyder
is Professor in the Department of Computer Science and Engineering at the University of Washington.
Caractéristiques techniques
PAPIER | |
Éditeur(s) | Addison Wesley |
Auteur(s) | Lawrence Snyder |
Parution | 09/09/2003 |
Nb. de pages | 732 |
Format | 20 x 25 |
Couverture | Broché |
Poids | 1320g |
Intérieur | Quadri |
EAN13 | 9780201754919 |
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