Résumé
Dinosaurs have fascinated people for centuries. Children are in awe of their incredible sizes and shapes, artists are drawn to their earthy colors and complex textures, and movie producers are inspired by their box office appeal. With today's powerful software and hardware tools, artists can bring these awesome beasts to life with amazingly realistic results. Modeling Digital Dinosaurs explores how to model these fascinating creatures, while teaching modeling skills that can be easily applied to a wide variety of modeling projects.
Using a step-by-step approach, every detail of the modeling process is covered from researching the animals to model construction, texturing, and final rendering. All of the techniques are written from a non-software specific approach, providing a useful guide, regardless of your software preference (LightWave, Maya, 3ds max, etc.). You'll learn how to model a Pteranodon, texture the rugged skin on Tyrannosaurus Rex, and render the imposing horns of a Triceratops. And once you've worked through the other dinosaurs and their unique features, you can try creating your own favorite. So let your modeling adventure begin. Key Features- Explores the design and creation of digital dinosaurs through a step-by-step approach, and explains how to combine technical skill with artistic talent seamlessly
- Covers every detail of the process from researching the animals to model construction, texturing, and final rendering
- Techniques are written from a non-software specific approach, providing a useful guide regardless of your software preferences
- Explores the various subtleties and challenges of each dinosaur type, including wrinkles, wings, scales, frills, etc.
- Images from the book in full color
- Textures and support files for the tutorials in the book,
- A full-working version of Amapi 4.15, and demos of Amapi 6.1, and Carrara Studio 1.1 from Eovia
- Links to popular 2D and 3D software sites that offer free trial versions, including LightWave, Maya, 3ds max, and Cinema 4D XL
Contents
- Chapter 1: Pre-Production for Building a Dinosaur
- Skeletons
- Modern-Day Animals and Comparative Anatomy
- Real-World Observation
- Summary
- Reference Sources
- Chapter 2: Designing Your Dinosaur
- Assembling Reference Material
- Example Design Approach
- Sculpture
- Advantages
- Where to Start
- Summary
- Supply Sources
- Art Supplies
- Chapter 3: Getting Down to Business
- Techniques Covered in This Book
- Polygonal Modeling
- Common Modeling Tools
- Texture Mapping
- UV Mapping
- Paint Programs
- Texturing Techniques
- 3-D Software
- Hardware
- Good Work Habits
- Build to Scale
- Name Surfaces and Parts as You Model
- Move the Camera Often While Modeling
- Move Lights While Modeling
- Save Often and Incrementally
- Summary
- Chapter 4: Apatosaurus
- Construction Overview
- Model Construction
- Texturing the Apatosaurus
- Summary
- Chapter 5: Dimetrodon
- Construction Overview
- Model Construction
- Dimetrodon Texturing
- Setting Up the UV map
- Summary
- Chapter 6: Pteranodon
- Construction Overview
- Pre-Production
- Modeling
- Pteranodon Texturing
- Assembling It All
- Summary
- Chapter 7: Triceratops
- Modeling Overview
- Model Construction
- Triceratops Texturing
- Triceratops UV Setup
- Summary
- Chapter 8: Tyrannosaurus Rex
- Modeling Overview
- Model Construction
- T-Rex UV Setup
- Summary
- Chapter 9: Wrapping It Up
- About the CD-ROM
L'auteur - Ken Brilliant
Ken Brilliant (California) is an award-winning artist, sculptor, 3D character modeler, animator and instructor. He works in Hollywood in the film and television industry. His work can be seen in a variety of movies and television series, including Jurassic Park 2: The Lost World, X-Files: The Movie, Interview with a Vampire, Roughnecks: The Starship Troopers Chronicles, and a variety of other films. To view more of his work, visit www.Brilliant-Creations.com.
Caractéristiques techniques
PAPIER | |
Éditeur(s) | Charles River Media |
Auteur(s) | Ken Brilliant |
Parution | 26/07/2002 |
Nb. de pages | 376 |
Format | 18,8 x 23,5 |
Couverture | Broché |
Poids | 960g |
Intérieur | Noir et Blanc |
EAN13 | 9781584502098 |
ISBN13 | 978-1-58450-209-8 |
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