The Official Blender 2.0 Guide
The Freeware 3D Creation Guide
Résumé
This book is intended as a travel guide, an atlas to the Blender World. Everything you need to bring your creative ideas to fruition is inside.
Developed originally as an in-house tool for a leading European animation studio, Blender is capable of creating broadcast-quality videos and has been used in hundreds of professional productions for major corporations. Find out how you can use the Blender software to create professional 3D graphics packages at a fraction of the cost and size of comparable products.
Explore Blender's versatile animation system, contemporary modeling principles, advanced rendering tools, deformation tools, inverse kinematics, and post-production editor. Soon you'll be creating commercials and other broadcast-quality content, as well as multimedia and 3D game content.
CD includes full version of Blender V2.03
Sommaire
- About this book
- Quickstart
- Using Blender
- Mesh modelling
- Curves and surfaces
- Special modelling techniques
- Materials and textures
- Lighting
- Animation
- Particle effects
- Python scripting
- The interface
- The buttons
- Appendix
Caractéristiques techniques
| PAPIER | |
| Éditeur(s) | Prima Publishing |
| Auteur(s) | Sven Wouters |
| Parution | 01/01/2001 |
| Nb. de pages | 248 |
| Format | 21,5 x 27,2 |
| Couverture | Broché |
| Poids | 847g |
| Intérieur | Quadri |
| EAN13 | 9780761535133 |
| ISBN13 | 978-0-7615-3513-3 |
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